• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Welcome Help & Support
« Previous 1 … 85 86 87 88 89 … 496 Next »
Looking for helpful links.-

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Looking for helpful links.-
Offline OhDooley
06-03-2017, 03:40 AM,
#1
Member
Posts: 13
Threads: 5
Joined: Nov 2016

As stated.

More specifically:
A link to-
Thread specifying what ship classes can land where. Specific example: Transport ships of xxxx cargo in -specific zoi-
Hard to explain.

up-to-date politic information )if the wiki is terribly outdated(

Please and Thank you.
Reply  
Offline Syf
06-03-2017, 03:48 AM,
#2
Multifaceted
Posts: 417
Threads: 12
Joined: Mar 2013

The only transport ship docking limitation is on the Zoner ID as far as I know.
Either way, most of those "what can land where" tend to be on the IDs themselves.

That and most things can land basically anywhere. Don't ask me what inRP complications might rise if you do something wonky.
Apologies for not having any actual thread for this or being anymore specific, or at the very least I can not remember anything of the sorts for the love of my life.

P.S. A few docking points might only accommodate snubs and freighters and nothing larger, though those are fairly rare. (But they exist.)
Reply  
Offline OhDooley
06-03-2017, 04:10 AM,
#3
Member
Posts: 13
Threads: 5
Joined: Nov 2016

(06-03-2017, 03:48 AM)Syf Wrote: The only transport ship docking limitation is on the Zoner ID as far as I know.
Either way, most of those "what can land where" tend to be on the IDs themselves.

That and most things can land basically anywhere. Don't ask me what inRP complications might rise if you do something wonky.
Apologies for not having any actual thread for this or being anymore specific, or at the very least I can not remember anything of the sorts for the love of my life.

P.S. A few docking points might only accommodate snubs and freighters and nothing larger, though those are fairly rare. (But they exist.)

That would explain why my semi-specific example stemmed from reading a thread about Zoner stuff. Heh.
Thanks.
Reply  
Offline HanCloudstone
06-03-2017, 05:41 AM,
#4
Bulwark of Kyushu
Posts: 515
Threads: 41
Joined: Jan 2017

Just in case: atmospheric entry points don't work with transports and capital ships. All snubs and freighters can land, though. Leeds Resistance base, Kurile Blood Dragon (?) base and some planet in Newcastle all have those, don't remember any others.

My char info and rp feedback thread

Currently schizoposting from Omicron Chi
Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode