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  Discovery Gaming Community Role-Playing Player Owned Bases
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Check your Core 5 POBs: all repairs gone, base taking damage although FWO+crew there

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Check your Core 5 POBs: all repairs gone, base taking damage although FWO+crew there
Offline Durandal
08-08-2017, 07:21 AM,
#11
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

Hypothetical, and I'm pretty sure the answer is yes but this should probably be clarified - are any successful sieges going to be considered invalid during the timeframe it takes to fix this?
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Offline Jack_Henderson
08-13-2017, 09:57 PM,
#12
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Has there been any progress in this?
The only real reason for Core5 POBs was the feature that they do not consume 8k repairs. QQ.
This makes my holiday life even more grindy. Sad
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Offline Freeroamer
08-14-2017, 06:02 AM,
#13
Member
Posts: 1,126
Threads: 90
Joined: Jul 2013

Nothing that I've noticed. Doe Industries is still loosing health no matter how much RA we put on it. What's also strange is it's not eating FOW

[Image: freeroamer.gif]
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Offline The Archangels Fighter Club
08-14-2017, 06:04 AM, (This post was last modified: 08-14-2017, 06:11 AM by The Archangels Fighter Club.)
#14
Member
Posts: 1,283
Threads: 212
Joined: Feb 2014

what's the crew #?
(srry wrong account... i even clicked for the other internet but i didnt tripple check)

[Image: Need-For-Speed-2.gif]
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Offline Alley
08-14-2017, 11:43 AM,
#15
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

Alright so, I had a look at it.

For some reason the dont_rust and dont_eat settings would get turned to false at some point. The bases would also tick at an extreme rate (like several times per second). There is no real logic to it and I'm wondering if it's not related to the wider memory issues the server has been experiencing. I added some code to warn the admins on the console if the flags get turned off again so we have a better idea of when it starts happening.

Laz Wrote: Alley was right.
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Offline Freeroamer
08-15-2017, 01:53 AM,
#16
Member
Posts: 1,126
Threads: 90
Joined: Jul 2013

Thanks. But it should be fixed right? As in we don't have to watch our core 5s like a hawk anymore?

[Image: freeroamer.gif]
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Offline Alley
08-15-2017, 08:13 AM,
#17
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

(08-15-2017, 01:53 AM)Freeroamer Wrote: Thanks. But it should be fixed right? As in we don't have to watch our core 5s like a hawk anymore?

I've been specifically tracking Doe through an external program. It seems fine now. You just need to put more RA on it so it finishes repairing.

Laz Wrote: Alley was right.
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Offline Freeroamer
08-15-2017, 03:27 PM,
#18
Member
Posts: 1,126
Threads: 90
Joined: Jul 2013

Thanks

[Image: freeroamer.gif]
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Offline Jack_Henderson
08-15-2017, 08:38 PM,
#19
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Thank you. That comes at a relief.
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