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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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The Initiative - Faction Information

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The Initiative - Faction Information
Offline The Initiative
01-01-2019, 11:26 PM, (This post was last modified: 01-01-2019, 11:40 PM by The Initiative.)
#1
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Posts: 4
Threads: 3
Joined: Jan 2019

[Image: FeggPeY.png?1]
The Initiative




Initially created as a response to the dissolvement of the Confederation of Freeports the Initiative was originally a handshake agreement made between the administrators of Freeport 9 and Livadia Shipyard. This agreement was to shoulder the burden of Freeport defense and promote trade relations between member communities. Over time it was hoped that the various other Zoner Freeports and facilities would join the Initiative.



General Information




ID: Zoner
IFF: Zoner
Tag:
[i]-Callsign (Small Craft)
[i]-ZTS-Callsign (Trade Ships)
[i]-ZCS-Callsign (Gunboat And Above)




Ranks




Marshal:
Originally known as Freeport Administrators. Marshall's are the public face of their respective stations. They are known to handle everything from trade negotiations, daily logistical operations, to defensive roles. (Marshall's are also granted a seat on the Circle, the voice for all Initiative-aligned Zoners.)


Sheriff:
The chief enforcer for residing Marshals, the Sheriff also handle NFZ violation reports. They can also serve in the capacity of a Marshal in the Marshall's absence.


Deputy:
Representing the backbone of both Freeport Defense Fleets and Logistical Services; Deputies are the eyes and ears of the Initiative. Building relations between local factions and the Zoner Community.


Officer:
These are the best, the brightest, and the greenest members of the Initiative, time will prove their skills.




Diplomacy




Allies: Zoners
Neutral: All not Listed
Hostile: Nomads, Wild




Zone of Operations




Primary: Omicron Theta, Omicron Kappa, Omicron Delta
Secondary: Omicrons, Omegas, Tau's




Faction Information | Recruitment
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