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  Discovery Gaming Community Rules & Requests Player Requests Special Roleplay Requests Approved Special Roleplay Requests
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VENOM || Unique codename weaponry

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VENOM || Unique codename weaponry
Offline Wesker
10-06-2019, 06:31 PM,
#1
Level 99 Boss
Posts: 5,294
Threads: 457
Joined: Nov 2014


[Image: c07DFWw.png]


1. Forum name of the owner:

@Wesker

2. What exactly are you requesting?

5x "VENOM" new custom codenames (made by myself) to be mounted on the wraith BDM|Viper along with the rest of the loadout as it is, (there is a firekiss turret on the rear just to fill the slot, that weapon cannot fire forward or sideways.) A

I understand this requires a dev request, I was informed to make the dev request AFTER this was approved by the admin team. I am unfamiliar with how the system would work in a situation like this (since there is no template that covers unique guns), so if I need to submit the dev request sooner, please inform me.

Here is a sneak peak at the weapons: https://youtu.be/-q39SlammKA

3. Exact name, identification and affiliation of the character:

Spezialagent Katharina Lilly Laurenz / Viper, ship name = BDM|Viper

4. Why is this request necessary for the continuation of this character's roleplay?

As a Spezialagent within the Buro, Laurenz has her eyes set on joining the Kommissariat (Science/Research subdivision of the Buro). However, in order to enter the subdivision, the Direktor has given her a sort of "trial" task to create and finalize new fighter-craft weaponry for the Buro. Hence, this has brought the character to create and make the aforementioned weapons.

5. What short-term and long-term goals are you planing to achieve on this character?

As of recently the Direktor has tasked Laurenz with making more weapons, so there may be future requests similar to this one. As well, I hope for the character to ascend in the ranks of the Kommissariat. This roleplay is still in progress, the next step is obviously - a field test of the weapons. The roleplay will go further from there.

6. Provide links to the relevant forum roleplay.

1. AESIR Facility logs.
2. Direktor pings Kat with several tasks to gain the promotional status.
3. Test Rig logs for the VENOM cannons.
4. Death has Platinum Blonde hair.
5. DHC supply deliveries.
6. Eliza meets the Viper.
7. Weapons re-installed.


7. Provide a cliffnote/summary for the links provided above.

1. These logs go over the production of the blueprint, testing the weapon, and preparing to test the weapons in a live setting.
2. Geoff Enfield's comm to Laurenz, it is here where the weapons are first mentioned as well as the HNP flight tests needed for her to ascend into the Kommissariat.
3. VENOM test rig, here the initial summary of the construction effort is mentioned, followed by the final report months later. This includes the final blueprints of the wraith and weapons on hard copies.
4. Laurenz's biography.
5. Comm/shipment logs too/from DHC for the weapons.
6. Roleplay between Laurenz and Valdez covering relations between Malta and the Buro. A bit of separate character development that has given the character an individual face within the Buro.
7. Some refresing

8. How long has this character been building its backstory?

3 years, the character started in the Rheinland military as addressed in the bio and later moved on to the Buro.

9. If you feel that you would like to provide us with character references, specify whom.

BDM and @Geoffacake for making this possible.
@Aristaan For teaching me to make these weapons and test them.
@Neptune and DHC- for helping with the supply deliveries.
@Backo For doing some fun interactions with the character and giving it a sense of individuality in the Buro.


I was going to shelve this until the VENOM II roleplay was completed but Geoff wants me to help with another project.

Look, I am sorry about what I did with these weapons. It wasn't my intention to add something terribly broken to the game. If I didn't care, I wouldn't be this persistent about getting the guns. I put effort into these, they (in their proper form which is currently active according to @Loken with the proper energy values) are balanced just fine at 350 energy consumption. I made an entire document going over how they do not and could not surpass even the heaviest or most efficient 2.00s in the game. As it stands right now 2.00s are pretty much irrelevant anyways.

Anyhow I am sorry. Moving forward I will continue to make documentation for balance purposes and will not make the same mistakes. I hope you can find it within yourselves to approve this as it is important to the BDM and myself. Making intelligence custom codenames is fun.


250 million credits can be found on the ship, everything else has been set in place. The weapon roleplay is already up and since this isn't for a new weapon I decided to just let it be for the most part. I hope this is fine.

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
Offline St.Denis
11-02-2019, 02:49 PM,
#2
Member
Posts: 100,606
Threads: 1,347
Joined: Dec 2011

Approved

'I would like to be half as clever as some people like to believe they are'
Life is full of disappointments, it is how we handle them that helps to define us, as a person
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