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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Docking and missions

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Docking and missions
Offline JollyRoger
11-08-2006, 06:37 PM,
#1
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Posts: 18
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Joined: Sep 2006

Just a few suggestions. I have tried to move around with a larger freighter and I get stuck many times undocking. Given that the dock was big enough to let me in, could there be an option to just skip the whole undocking protocol/subroutine and just come up floating away from station? Or you could press something like <ALT> while pressing on the take-off icon.
Also, and I asked this before, I am not seeing any other mission than the three standard ones: destroy fighters, kill / arrest person and/or destroy/capture his cargo, and destroy station/weapons platforms. Would it be possible to just add a set of missions like: bring some cargo from A to B, destroy some capital ship and its escort, destroy enemy freighter convoy, escort a ship or a convoy, locate and retreive a lost ship, and so forth.
Thanks,
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Offline Yngen
11-09-2006, 12:49 PM,
#2
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Posts: 637
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Joined: Oct 2006

JollyRoger,Nov 8 2006, 12:37 PM Wrote:Just a few suggestions.&nbsp; I have tried to move around with a larger freighter and I get stuck many times undocking.&nbsp; Given that the dock was big enough to let me in, could there be an option to just skip the whole undocking protocol/subroutine and just come up floating away from station?&nbsp; Or you could press something like <ALT> while pressing on the take-off icon.
Also, and I asked this before, I am not seeing any other mission than the three standard ones: destroy fighters, kill / arrest person and/or destroy/capture his cargo, and destroy station/weapons platforms.&nbsp; Would it be possible to just add a set of missions like: bring some cargo from A to B, destroy some capital ship and its escort, destroy enemy freighter convoy, escort a ship or a convoy, locate and retreive a lost ship, and so forth.
Thanks,
[snapback]43589[/snapback]

Transport missions would allow hard core transport pilots to improve their rep in a more realistic way too, I like that.

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Offline Virus
11-09-2006, 09:58 PM,
#3
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Posts: 4,311
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Joined: Oct 2005

That might even get Raven back! Been so long since I've seen that maniac... He had, what? 10 billion credits... ?

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Offline McNeo
11-09-2006, 10:00 PM,
#4
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Posts: 3,424
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Joined: Aug 2006

I think the missions are impossible to make as said somwhere, somtime in 4.80

sounds like a cool idea if it can be implemented though
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Offline Korrd
11-09-2006, 10:49 PM,
#5
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Posts: 3,714
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Joined: Aug 2005

I think he got 999mill quite a few times.. He was a fan of trading.
I can't resist to trade for more than an hour... It's just... Desesperante... (Spanish. I don't know the translation).

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Offline Malaclypse 666
11-09-2006, 10:52 PM,
#6
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Korrd,Nov 9 2006, 02:49 PM Wrote:I think he got 999mill quite a few times.. He was a fan of trading.
I can't resist to trade for more than an hour... It's just... Desesperante... (Spanish. I don't know the translation).
[snapback]43683[/snapback]
...umm maybe "exasperating"?

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Offline Dab
11-10-2006, 12:42 AM,
#7
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Posts: 9,570
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Joined: Aug 2005

I think he got it... 6 times.. If only I had all the money he had grabbed...

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Offline askura
02-10-2007, 01:31 AM,
#8
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Posts: 64
Threads: 5
Joined: Jan 2007

yes i agree with the trade missions, its unrealistic that traders wud take it upon themselves to wipe out fighters and such

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[FF] Seth Askura - Serving commander in the lawful mercenary unit &quot;Faith of the Fallen&quot;
Askura - Off duty commander in the lawful mercenary unit &quot;Faith of the Fallen&quot;
Muraka - Elderly Kusarian trader.

[FF] Is now a (mainly) lawful mercenary group. Anyone under the tag who commits unlawful activities should be reported at once to myself, [FF].Jaden.Crow or [FF].Klauss.Schneider. Thank you.
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