• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 8 9 10 11 12 … 547 Next »
NPC Cruisers in Missions

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

NPC Cruisers in Missions
Offline Player One
08-23-2021, 02:06 PM,
#1
Member
Posts: 15
Threads: 5
Joined: Jul 2021

Many of the improvements for cruisers were welcome and put much-needed love in the ship class. Kudos to the devs responsible.


However, there's now a problem, specifically with missions. Last night I did a random mission (lvl 36) with a medium BS. Got yeeted in 8 seconds by 3 Nomad cruisers.

I tried another mission in single-player with a dreadnought - same result. I just melted away.

Using Nightmares would probably increase survivability, but I don't enjoy the mechanics. Kind of boring.

IMO, if a player wants to farm BSes, they should expect to either use missiles and/or hunt in a group.

However, if one player is doing a mission vs. cruisers, he/she shouldn't have to use missiles and snipe from 6-7k in order to survive.


Are there plans for the BS class to address this problem?
Reply  
Offline CommodoreShawn
08-23-2021, 05:09 PM,
#2
Member
Posts: 238
Threads: 27
Joined: Dec 2020

I think it's less a problem with battleships, and more a problem with the NPC cruisers. They're incredibly deadly to player cruisers as well.

HS>Reconquista HS>El_Cid HS>Exploradora WV-Conqueror
Eduardo Montalban Isabel Montalban Juan Cortés Shawn Michaels
Reply  
Offline Lemon
08-23-2021, 05:20 PM,
#3
The Legendary Lemon
Posts: 2,360
Threads: 114
Joined: Apr 2020

Yeah somehow we need Cruiser missions to spawn at higher levels than battlecruisers
Reply  
Offline Arcana
08-23-2021, 05:20 PM,
#4
Dublin Duster
Posts: 359
Threads: 11
Joined: Dec 2018

They were done that way to be played in party with friends, tanking alone is not an option, you have to play smart in order to survive as you said with missiles && mortars, they are only strong with their 20 degree guns firing forward. Cruisers are still very easy to kill, but takes some time
Reply  
Offline Player One
08-23-2021, 07:47 PM,
#5
Member
Posts: 15
Threads: 5
Joined: Jul 2021

(08-23-2021, 05:20 PM)Arcana Wrote: They were done that way to be played in party with friends, tanking alone is not an option, you have to play smart in order to survive as you said with missiles && mortars, they are only strong with their 20 degree guns firing forward. Cruisers are still very easy to kill, but takes some time

We agree to disagree. Pre-patch solo missions (without using missiles) vs. cruisers were challenging but not impossible. This idea of having to join a group in order to survive a lvl 36 mission (with reduced pay) is bogus.

The BS shields need to be tweaked, or weapons, or both. Cruiser npcs on steroids is an immersion breaker.
Reply  
Offline Player One
08-23-2021, 07:49 PM,
#6
Member
Posts: 15
Threads: 5
Joined: Jul 2021

(08-23-2021, 05:09 PM)CommodoreShawn Wrote: I think it's less a problem with battleships, and more a problem with the NPC cruisers. They're incredibly deadly to player cruisers as well.

Ironically enough, I last longer in my cruiser in such missions. Shield regens and a smaller silouette.
Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode