• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Fixed or invalid
« Previous 1 … 29 30 31 32 33 … 88 Next »
[Ship Stats] - Bustard has incorrect turret view zoom

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

[Ship Stats] - Bustard has incorrect turret view zoom
Offline Fab
11-09-2023, 03:49 PM,
#1
The Consul's Terror
Posts: 766
Threads: 135
Joined: Sep 2013

Type: Ship Stats
Bug: Broken Bustard turret view

Reproduction Steps:
  • Have Bustard
  • Be in space
  • press H or your turret view button

first level of the turret view is way zoomed out, making it impossible to play the ship properly.

ARES / Faction Information / Feedback
Offline Haste
11-09-2023, 04:54 PM,
#2
Lead Developer
Posts: 3,574
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

Pillow has just discovered this ship shares a cockpit / turret view file with the Barge, because of course it does. Please hold on while we make two ships of radically different sizes not share a single camera offset Smile

[Image: cdSeFev.png]
Offline pillow
11-09-2023, 04:59 PM,
#3
Probation
Posts: 1,564
Threads: 27
Joined: May 2014
Staff roles:
Balance Developer

A day in the life of Discovery Development. The Bustard has a super zoomed out camera because it's cockpit ini is shared with the actual Barge which I changed the values of so it can be played. Because the Bustard, internally, is called dsy_barge. And the actual Barge is called dsy_cargobarge_1. And they both used dsy_barge.ini. And I was about to overwrite the actual Barge for the second time to fix the Bustard, which I initially overwrote when I fixed the Barge. A.

old

new

Hopefully this is better?

Fix awaiting release.


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode