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Slave Liner

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Slave Liner
Offline Boss
05-07-2009, 01:50 AM,
#11
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

' Wrote:The pirate Train is a fine vessel, one of the best transports in the game now.
The only downside is no countermeasure dropper. A CM is not enough reason
to switch from a Pirate train to a Slave liner.

Slave liner doesn't have a CM either, but it has a CD 0.o

EDIT:

Quote:Price: 90907250 - TTR-1130 Series Pilgrim Slave Liner

The first days of mankind's exploration of the Sirius sector employed enormous vessels to traverse the dark spaces between neighboring stars. These large and imposing vessels were extremely utilitarian and provided little in creature comforts, placing instead emphasis on self-sufficiency and the fortitude to endure.
With the advent of modern travel systems near the end of the fourth century, the use of such vessels quickly fell to the wayside leaving drifting husks to the vast debris fields that marked the epochs of space expansion. So they remained until came a time where men again had use for them. Slavers. With their vast holds, massive life support systems and robust armories, these mammoth fortress vessels made ideal platforms for which to ply a trade in human flesh.

Stats

Gun/Turret Mounts: 0/11
Armor: 220000
Cargo Space: 3900
Max Batteries/NanoBots: 700/700
Power Output: 90000
Max. Impulse Speed: 80
Equipment Mounts: CD

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Orin
05-07-2009, 02:01 AM,
#12
Member
Posts: 3,124
Threads: 75
Joined: Aug 2008

Quote:Slave liner doesn't have a CM either, but it has a CD 0.o
Slaver ID allows pirating of human cargo, so a CD is a necessity.
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Offline kindred
05-07-2009, 02:22 AM,
#13
Member
Posts: 1,699
Threads: 9
Joined: Sep 2007

My bad, i got the CD and CM confused on the Slave Liner.




Devtonia ; all-or-nothing approach to bias.
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Offline Sarawr!?
05-07-2009, 03:47 AM,
#14
THE LAWH
Posts: 2,311
Threads: 117
Joined: Oct 2008

' Wrote:Yea, 3300 cargo is the turn off for me though. I have a 4300 pirate train atm. Was willing to take the 400 cargo hit for a slave liner but 1000 hit isn't an option for me heh Whats the biggest 5000 transport? I wanna blow starfliers away when I pass by em :0

Personally, if you're gonna use it just for cargo hauling I'd recommend keeping the Pirate Train, it's a good ship, that and the fact that the slave liner is not meant to be used to carry non human or human related cargo's

[Image: CHI4y9i.png]
[LN] Recruitment | Rachel Baker Bio

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