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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Fixed or invalid
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[Systems] Freelancer Pirate Train NPCs with unknown names

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[Systems] Freelancer Pirate Train NPCs with unknown names
Offline pillow
06-02-2024, 04:37 PM,
#1
Probation
Posts: 1,564
Threads: 27
Joined: May 2014
Staff roles:
Balance Developer

Type: Infocards (?) / Systems / NPCs
Bug: NPC Pirate train with "Object Unknown" name

Reproduction Steps:
  • Step 1: Undock from Arranmorre
  • Step 2: Pray a pirate transport spawns.
  • Step 3: Observe the name
Offline Alex.
06-02-2024, 11:03 PM,
#2
Developer
Posts: 3,910
Threads: 145
Joined: Aug 2009
Staff roles: Server Manager
Coding Dev
Moderator

DATA/MISSIONS/faction_prop.ini FactionProps for fc_freelancer lists

firstname_male = 226608, 226741
firstname_female = 226808, 226952
lastname = 227008, 227307
rank_desig = 197107, 197108, 197109, 10, 14
formation_desig = 197808, 197820

Compare that to say fc_g_grp (Gaians):

firstname_male = 227308, 227410
firstname_female = 227508, 227575
lastname = 227708, 228007
rank_desig = 197107, 197108, 197109, 7, 9
formation_desig = 197821, 197828
large_ship_desig = 200386
large_ship_names = 200331, 200385

So, I suspect this has to do with us not setting large_ship_names for fc_freelancer in the FactionProps section.

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Offline Skorak
06-02-2024, 11:14 PM,
#3
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

Correct. Xenos are also missing them since they got gunboats now. Preferably add a large ship designator too.

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Offline Antonio
07-12-2025, 08:36 AM,
#4
PvP = RP
Posts: 3,192
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

Fixed awaiting release.

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