(12-23-2024, 04:58 PM)SurnFei-DaVir Wrote: Each of their infocards changed that got declared on. Now, idk about you but things like “Fuck you <person name here>” being added to a PoB, thats unaffiliated (so nomads could even dock with the thing), independent Pirate and i think it was a Freelancer one? Is a little bit extreme. If you want to stick up for *that* kinda behaviour, you kinda expose more about yourself than you realize.
What you're describing is more of a blatant breach of "don't be a dick rule", so as it was suggested several times already, it should be treated accordingly. And the whole context should be centered around the fairplay, not around the "nomad systems", in my opinion.
(12-23-2024, 04:58 PM)SurnFei-DaVir Wrote: I for one am pleased i dont have to hunt OORP hidey holes of Humanity in my homeworld.
I agree that no one would like to go hunting and constantly log weird hours to destroy it. But then why are they there in the first place? What made people spam PoBs in Iota? Why don't Outcasts deploy PoBs over PoBs in front on Crete, or Mollys in front on New London (and so on)? Because of the encounter. So let's plead with devs to move away the root problem and the PoB spam will also dissapear, no?
(12-23-2024, 04:58 PM)SurnFei-DaVir Wrote: If you wanna farm it, farm it. Its okay to farm. Just don’t be the guy that farms and then logs off whenever shit gets slightly complicated. The encounter used to be in Psi. That was so easy to farm, I was able to do 600 rolls in 6 solid days of farming. Total time investment? I think i worked it out to be 35 hours or so? 76 Concussion drops, 7 Defence Mortar drops in that time. I also hold the fastest time roll of doing it, with a friend as a carrier (two minutes, twenty-two seconds between code carrier kills). Its slower now, but it needed that tbh. Theres a lot more here that makes things simple and easy to farm, and i would explain how i do it (even someone else pointed out stuff that i had to test for myself, and it actually works more reliably than the other method) but this is about the PoBs more than the encounter.
Several key points:
This was NOT an issue when the encounter was in Psi, so maybe moving it back to Psi would solve this issue?
The encounter is solo-able ... for you and maybe for several other people here, but this surely is not the case for everyone that tries it. And investing a good chunk of time to do it solo just to have a nomad login, kill you and take your spoils of war.... I know it's give and take, but some things feel over the top annoying.
"this is about the PoBs more than the encounter": this is simply wrong. Were there PoBs being spammed before the encountered was moved to Iota? Anyone can say that correlation is not causation, but in this context it seems the most logical path, don't you think?
The Iota encounter is kind of a pita to even get to, anything over a certain tonnage will arrive damaged thanks to the weapons platforms gate camping, and Nomnoms can arrive at the encounter zone in 60 seconds or less thanks to Lanes to Dur’Shurriken and Altair leading straight to it… if the gamers are fighting a pitched battle against the whole encounter fleet and not the optimal method, which I will now describe.
The usual methodology to farming the Iota encounter is a surprisingly simple “ignore literally every other NPC except the Carrier and whale on its engines with Scorchers on a cloaked Bomber, with a carrier 7k away to resupply”. The nearest NPC base is 2 TLs, both of which end in “zero your energy and levy % of hull damage” platforms and another 50k or so to Capetown right past another Nomnom NPC base to actually repair and resupply. Docking modules do not sell cloak batteries, so the farming is limited to how long the bomber gamer can keep their cloak battery count above 100. And the kicker: to avoid interaction, all the carrier has to do is also cloak or simply point their ship in a random direction and Cruise and they’re pretty much home free unless nomnoms are camping zeta gate in which case a simple F1 somewhere in Assoros and they’re out. The actual second they see a nomad log, they can /cloak and make good their escape. There is no need for a pob to do the “dock and log off to avoid interaction” game the way the encounter is already optimally farmed.
I can’t speak for anyone else hitting Iota to farm, but for pretty much all the time I was hitting it, I think Godslayer and the boys only ever showed up maybe four times (and all PvP was at the encounter zone or by the Zeta gate as we were bugging out anyway).
Any pob near the encounter zone would be spotted and rekt pretty much instantly on principle, but I received word Nomads spent hours sweeping Iota looking for a POB that wasn’t even there. To make matters worse, unaffiliated pobs are deployed like that so the operator can slap an IFF on it, but IFFs are no longer strictly required until a base wants to become Core 4… and Nomads should not be docking on POBs anyway per their ID.
Placing a pob there is no different than placing it anywhere else; it makes as much 'sense'; you're only telling the community with this announcement x or y don't want to keep destroying pobs because they don't like that activity, so here's a "server rule" hope you like it, A big middle finger to everyone else who has to deal with this day by day
The same happened with Bulwark and Longhorn, because certain 'people' liked to fly it in house space even if it could kill another transport in 2 seconds (happened to my ship, a pilgrim), and police have no firepower to deal with it.
(12-24-2024, 03:44 PM)Ashyur Wrote: Placing a pob there is no different than placing it anywhere else; it makes as much 'sense'; you're only telling the community with this announcement x or y don't want to keep destroying pobs because they don't like that activity, so here's a "server rule" hope you like it, A big middle finger to everyone else who has to deal with this day by day
The same happened with Bulwark and Longhorn, because certain 'people' liked to fly it in house space even if it could kill another transport in 2 seconds (happened to my ship, a pilgrim), and police have no firepower to deal with it.
By this logic, the British should have just rolled over and let Nazi Germany delete their capital off the face of the earth. The Nomads see humanity as an intolerable enemy, and no POB should under any circumstances, except for a very select few for Nomad sympathizers and in Major, Order/Core FOBs to fight against the nomad threat, should exist.
This is a Roleplay Server. You play per what the world affords you within reason. Would you build a house in a minefield? I wouldn't.
(12-24-2024, 03:44 PM)Ashyur Wrote: Placing a pob there is no different than placing it anywhere else; it makes as much 'sense'; you're only telling the community with this announcement x or y don't want to keep destroying pobs because they don't like that activity, so here's a "server rule" hope you like it, A big middle finger to everyone else who has to deal with this day by day
The same happened with Bulwark and Longhorn, because certain 'people' liked to fly it in house space even if it could kill another transport in 2 seconds (happened to my ship, a pilgrim), and police have no firepower to deal with it.
By this logic, the British should have just rolled over and let Nazi Germany delete their capital off the face of the earth. The Nomads see humanity as an intolerable enemy, and no POB should under any circumstances, except for a very select few for Nomad sympathizers and in Major, Order/Core FOBs to fight against the nomad threat, should exist.
This is a Roleplay Server. You play per what the world affords you within reason. Would you build a house in a minefield? I wouldn't.
By your own logic, no unlawfuls should be able to build in house space or in asteroird fields.
Isn't that what I said? Sure is...
My point still stands: why should a faction get special treatment? Why does it not apply to every other faction out there who has to deal with the same thing on a daily basis?
The answer is not as important; having to ask ourselves "why" is what worries me and other community members.
You know, I normally don't tend to get involved with these posts because I tend to end up banned when I say whats on my mind, but hell, a permaban is a rite of passage for Nomad leaders at this point.
(12-25-2024, 07:57 PM)Ashyur Wrote: By your own logic, no unlawfuls should be able to build in house space or in asteroird fields.
Isn't that what I said? Sure is...
My point still stands: why should a faction get special treatment? Why does it not apply to every other faction out there who has to deal with the same thing on a daily basis?
The answer is not as important; having to ask ourselves "why" is what worries me and other community members.
Right, this would be a great argument, except the entire thing was done maliciously. We did siege bases. Back to back, day after day, and stupid ass hours of the day for some people, because all you need to do is throw down a PoB and set it to ass-past-midnight or "working my 9-5 so that I can stay alive and not homeless" o'clock, and our cleanup becomes a literal detriment to our health, whereas you input two commands.
You all were so proud of this that you made fun of the fact that all it took was a single codename to more than pay for the cost of spamming PoBs. And then you made fun of the lack of admin intervention. Rule of the road: Talk shit, get hit. Congrats, we got admin intervention.
Frankly, activity around PoBs, especially from the Base Owned Players, has always been childish. This is no surprise. What do you do when a child oversteps their boundaries? You punish them. This was the low end of the grand spectrum of get-backs, cousin. I've got other things in store to roll out for as long as this continues, because as the leader of K'Hara, I am a sadistic tyrant. I'd love to stack misery upon misery on you and see how sad you get over pixels and numbers.
(12-23-2024, 04:09 PM)Lythrilux Wrote: I just think this attitude of "no one should be in Nomad systems except Nomads!" is incredibly unhealthy and at the end of the day is a net loss for activity. You will always have low-RP elements and yeah they suck - so just deal with them using the rules that already exist! It's what the rest of the server has to do. I just don't understand why there is this weird exception granted for Nomads, when you can actually look at lore in-game and see the argument isn't as consistent as people try to pretend it is.
The Nomad systems have always been high risk, high reward. Three to four years ago, when the Asuras was nearly mandatory for fleet fights, traveling through Major to get the wreck was actually hard. The NPCs would CD you. Going there in a lone freighter was incredibly punishing unless you constantly logged off or spent the impressive cost of buying a cloak. They've always made you work for "The best guns in the game". The fact that they put one in Iota was straight up comical. It used to be in Psi, a system we Nomads haven't really worried about for a while because there's straight up nearly nothing to do there unless you're involved with one specific (my specific) roleplay. That was why there wasn't big bad Nomads running your fade in Psi, because frankly hunting down Psi is just for fun. Major is a bigger answer, that's the Dyson Sphere. Pretty important. We'll kill you decently fast if you go there. Iota is our main base and home. It's home to our two most important stations, a historical landmark, and a memorial to the best Nomad Leader that ever lived. We are killing you regardless of your intention there. Mess with the viper and you get the fangs.
Spamming PoBs was a completely OORP method to remove 100% of the risk to get the best guns in the game. F1ing is also like that, and fun fact if you F1 in Major to avoid getting blasted I am reporting you for disconnecting to avoid interaction. It was, in fact, a crazy choice to place the encounter everyone wants to farm in the system we give the most shits about. That's a dev question, not a me question. I'm here to tell you that each of you base owned players should feel shame defending mechanics abuse and complete lack of roleplay in a roleplay game, but you won't because you're base owned players and your bases own you. You lack basic free will.
(12-23-2024, 03:16 PM)NBK Wrote: Also why OF nomads just can`t siege those POBs 24/7 which is clearly what they MUST do?
Probably because we are adult human beings with jobs, families, obligations, and sleep schedules. Something I am sure you can relate to, isn't that right?
(12-23-2024, 11:14 AM)EisenSeele Wrote: As such, POB deployment in the Nomad systems (Omicrons Iota, Psi, and Major) are not permitted short of an SRP, and any that still exist in those systems will be handled on a case-by-case basis by administration.
Have any of you stopped to consider that, perhaps, its simply blocked by the config now? Like if you go to Iota and try to deploy a PoB, it just won't let you? I see an awful lot of "but the noobies, they'll be sanctioned by big bad Omicron Cartel" when it looks to me like they'll go to Iota, put the command, and nothing will happen.
(12-23-2024, 03:49 PM)Lythrilux Wrote: Make an example of the offenders to show the right way this should be done.
You're right, they should have been sanctioned.
(12-23-2024, 04:09 PM)Lythrilux Wrote: Isn't there already an encounter in Zeta? I believe that it's best kept where it is, with adjustments to encourage people to go there. Why are Nomad players so desperate to have an empty system that no one visits? What's the point in these places if they're not meant to have players? At that point they're worse than buffer systems. Encounters in Iota could be incredibly interesting and I stand by the fact that remains farming back in the day was a fantastic activity generator for all players in that region. I wasn't present when it was removed, but I can see the obvious effects of the removal.
I just think this attitude of "no one should be in Nomad systems except Nomads!" is incredibly unhealthy and at the end of the day is a net loss for activity. You will always have low-RP elements and yeah they suck - so just deal with them using the rules that already exist! It's what the rest of the server has to do. I just don't understand why there is this weird exception granted for Nomads, when you can actually look at lore in-game and see the argument isn't as consistent as people try to pretend it is.
I just feel that the situation has just been getting progressively worse over the years - adding Nomad weapon platforms with CDs at system entrances to deter players, adding high-level NPCs to deter players, and now this. What's next? High level radiation that Nomads are immune to? Local jump holes that only Nomads can fly through? Back in my day, we just killed things we didn't want on our turf
Yeah, you were always a champion of faction-bias integrity, weren't you?
Please give me a reason to flame you.
I also love the accusation of "The Omicron Cartel". If I kill you with a codename and you ask nicely to have it back, I would give it to you. I don't fly capships. I despise current capship balance. You can have your capship codenames, they are straight up worthless to me. If you don't take them back, I'll probably sell them for wholesale or more likely to an NPC base because forum sales are extra hassle that I don't feel like dealing with. Because I don't care about the codenames. Hope most likely doesn't care either. Hope can farm that encounter solo on a bomber with a cloak. You could probably ask Hope nicely too, I doubt he needs more.
Anyway, continue on this path. I enjoy the drama, and its been like 2 years since I was fed a proper amount of disco tears.
And since you've already shown that you are down to get petty
Let me tell you, I am down to get petty too. Lets light this firework, huh?
I'll do something about my superiority complex when I cease to be superior.
"Whatever happened to catchin' a good old-fashioned passionate ass-whoopin and gettin' your shoes, coat, and your hat tooken?"
Guys, let's not make this personal - the decision has been made because it didn't make sense for non nom people to be able to spam POBs in Iota, and having said POBs also be oorp platforms for trolling was something we didn't particularly want to be a norm.