It is not the first time i bring this. Several times i'm seing freelancers with 5k transports. Some change it after some talk, most ignore. I once or twice made a report, but not always i can get a sreenshot for evidence. Today happened again. saw a freelancer id on a 5k transport, but noticed that he also had another id. again silence but saw on player a list a staff member, and send a message saying what i saw. i don't know what he did, i noticed few later that both were on bastile, my intentions were more like " hey m8 you can't have two ids, you have to mount the other id " something like that, i really don't know what happed. Maybe this time it was a mistake, maybe he is rookie and forgot to remove the freelancer id.
but ... most of the cases there is really one ID, the freelancer one, and that is not a mistake, it is really a rule violation and my question again ... isn't possible to make something that prevents that? like player with freelancer id tries to buy a 5k ship and that something don't allow him to buy? it is really unfair to players that follow the rules, have to fly a certain ship because of his id, and others are free until someone notices and report.
I've spoken to the player after your message and clarified the situation. They seemed unaware of the rule against 2 ID's. After the chat the player went to a base and sold the 2nd ID and asked where they can find the rest of the server rules, to avoid other issues going forward.
Additionally this is already clearly explained in rule 2.0
(01-14-2025, 05:45 PM)Seapanda Wrote: I've spoken to the player after your message and clarified the situation. They seemed unaware of the rule against 2 ID's. After the chat the player went to a base and sold the 2nd ID and asked where they can find the rest of the server rules, to avoid other issues going forward.
Additionally this is already clearly explained in rule 2.0
that was what i tought. normaly it is just the freelancer id and not two
this may be in the rules, but it is so easy to break it and somehow to profit from it. in this case i only noticed something was wrong because i saw a kusari train with a freelancer iff.
Maybe a flHook script so any ship with less than 100 hours, its automatically added back to the cargo upon dock/undock if removed, or just make it a mounted item that can't be unmounted.