• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Welcome Help & Support Tutorials & Tools Archive
1 2 3 4 5 Next »
What Smuggler ID can move

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

What Smuggler ID can move
Offline A Magpie
01-24-2025, 02:23 PM, (This post was last modified: 02-09-2025, 12:43 PM by A Magpie.)
#1
Member
Posts: 101
Threads: 17
Joined: Apr 2024

So, you have a Smuggler ID and needed a complete list of what you can theoretically haul?

Pure Contraband
  • Abductees
  • Artifacts
  • Azurite Gas
  • Black Market Augments
  • Black Market Blasters
  • Black Market Light Arms
  • Black Market Munitions
  • Black Market Pharmaceuticals
  • Blue Jillies (deprecated)
  • Cardamine
  • Counterfeit Computerware
  • Derelict Nomad Artifact
  • Hessian Tears
  • Hybridized Equipment
  • Hypnotainment Bands
  • Kemwer Technologies
  • Kidnapped VIPs (deprecated)
  • Liquid Cardamine (deprecated)
  • Nomad Fuel Cell
  • Nomad Power Cell
  • Nomad Remains (Fighter, Gunboat, Battleship)
  • Nox
  • Pilots
  • Propaganda
  • Shigeakiki
  • Slaves (deprecated)
  • Slog
  • Volgograd Ordnance
  • Wildcat Gold
  • Xeno Relics

RESTRICTED CARGO
Use your judgement.
  • Ageira Gate/Lane Parts
  • Cerulite Crystals
  • Chirodebris
  • Chiromaterials
  • Cigars
  • Criminal Cells
  • Cryocubes
  • Cryo-Organisms
  • Dark Matter Core
  • Daumann Side Arms
  • Detroit Light Arms
  • EFL Gate/Lane Parts
  • Enfer Blasters
  • Exotic Systems
  • Gaian Wildlife
  • Holotainment Bands
  • Marines
  • Military Salvage
  • Military Surplus
  • MOX
  • Munitions
  • Nagel-Oster Crystals
  • Organic Capacitors
  • Prototype Components
  • Stabiline
  • Toxic Waste
  • Uranium



ONGOING EMBARGOES
These goods and routes are embargoed. Unlike straight-up contraband, a smuggler must be moving along the routes to qualify for "smuggling" per their ID.

Systems under Embargo
  • OMEGA-52 (cargo of any kind)
  • DUBLIN (cargo of any kind)
  • TAU-31, TAU-29, TAU-23 (only to Gallia) (Bretonia)

Routes under Embargo
  • BRETONIA -> GALLIA (cargo of any kind) (Bretonia)



Embargo Archive
These embargoes are inactive and so goods and routes listed are no longer applicable.
Reply  
Offline Vlad
01-24-2025, 03:24 PM,
#2
20yrs & I Only Got This Title
Posts: 200
Threads: 55
Joined: Dec 2014

Thank you for this!
Reply  
Offline Chenzo-
01-24-2025, 03:42 PM, (This post was last modified: 01-24-2025, 07:40 PM by Chenzo-.)
#3
Cardamine Consigliere
Posts: 1,182
Threads: 146
Joined: Jan 2010

If we can genuinely haul all of those… Awesome!

Is Military salvage a yes or no?

[Image: R6UlCwAs.png]

Reply  
Offline A Magpie
01-26-2025, 12:30 PM,
#4
Member
Posts: 101
Threads: 17
Joined: Apr 2024

(01-24-2025, 03:42 PM)Chenzo- Wrote: Is Military salvage a yes or no?

[Image: R6UlCwAs.png]

It is restricted in Liberty, Gallia, and Rheinland.
Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode