Name: Sarah Masterson
Age: 25
Birthplace: Planet Erie, Pennsylvania
Current Role: Deputy Arbiter (2nd-in-Command, Junker Congress)
Home System: Liberty
Operational Scope: Sirius-wide
Biography:
Sarah Masterson was born into a working-class family on Erie, learning early the value of salvage and resourcefulness. After the tragic murder of her parents at age 19, she rebuilt her family’s transport into a flightworthy vessel and embarked on a career as a Junker. Over the years, she has expanded her operations, acquiring a fleet of specialized ships and building a reputation for skill, resilience, and leadership.
Since joining the Junker Congress, Sarah has risen to Deputy Arbiter, the second-in-command of the entire Congress. She oversees Junker law, mediates disputes, and coordinates fleet and operational activities across Sirius, ensuring the protection and cohesion of Junker factions. Despite her galaxy-spanning responsibilities, Liberty remains her base of operations.
Fleet:
Endurance (Pilgrim Liner) – Long-haul base and operational command.
Iron.Resolve (Recycler) – Workhorse for scrap collection and local operations.
Rustfang (Junker Gunboat) – Armed deterrent against raiders and Xenos.
Toph (Salvager) – Legacy ship, specialized for heavy salvage.
Skills and Capabilities:
Fleet Command: Coordinating multiple vessels across Sirius.
Scrap & Salvage Expertise: Skilled at converting wreckage into functional and profitable assets.
Conflict Mediation: Enforces Junker law and resolves disputes within the faction.
Combat Proficiency: Adept at defending her fleet and territory, particularly against Xenos.
Strategic Leadership: Experienced in galaxy-wide operational planning and logistics.
Reputation:
Resilient, resourceful, and decisive.
Known for turning scrap into opportunity.
Committed to Junker values and protection of her people.