I recently bought a MacBook Air M4. It works perfectly for most things I do, but I’ve started to have some doubts about whether it can run Freelancer. Would this machine be able to play a modded version of Freelancer using CrossOver? I want to get into Discovery, but I’m not sure what steps I should follow. Is there anyone here who plays on an Apple Silicon-based computer?
There's a way from what I understood, but it is not much worth it to do on macbook. You will basically need a third party which will emulate windows 11. From there, you will be able to download Freelancer and the mod.
The third party in question is: parallels (from what I understand) and it is, to my opinion a waste of money. You have a free use for 14 days until to pay one time. (Or more)
You most likely can, though good performance isn't guaranteed.
You'll need the proprietary ISA emulator from Apple (Rosetta 2) to translate amd64 to armv9 and Wine to run the game, I also don't have a clue whether the GPU bundled with these toys has Vulkan support but if it doesn't then you'll need to figure out how to translate Direct3D 8 to whatever those GPU support, probably OpenGL or Metal (I believe that's what's called for Apple) if Vulkan isn't a thing. If you're unfamiliar with any of these you'll have to read some documentation about how to install and manage those, I personally can't help with Rosetta because I've not even once in my whole life laid a finger on Apple hardware ever since the first PowerPC machines, the Wine setup should still work as usual, though the lack of Lutris will make setup more manual.
I got into Disco just recently and am playing on a MacBook Pro M1 16GB Memory. While it works okay, I am facing lockups that last for approx 5 seconds. It depends on what you're doing, but performance can be dissatisfactory, which is strange, as gaming on Apple (through virtualization) is generally pretty good for me these days.
Here's the details:
1. Use latest crossover.
2. Download the game from our website. Literally follow the instructions there to install everything to your crossover bottle.
3. Set D3DMetal for "Graphics" (crossover)
4. Set MSync for "Synchronization" (crossover)
5. Install additional software to your bottle: "DirectX for Pre-Windows XP Games", Visual C++ Redist
6. Via Disco launcher, I set the game to be fullscreen and running on full details (because it doesn't seem to impact fps drastically)
7. Ignore the "I don't recommend to game on an Apple device" because it won't help.