• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 392 393 394 395 396 … 547 Next »
Cruise disruptors

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): « Previous 1 2
Cruise disruptors
Offline Enko
05-28-2009, 10:20 PM,
#11
Developer
Posts: 308
Threads: 29
Joined: Jul 2008

' Wrote:The CD with the largest explosion radius is Reinforced CD with its 550m.

Thats all that needs to be said. A Wasp will not do that.

[Image: RrJ0WDv.jpg?ex=68ea6da6&is=68e91c26&hm=4...96497fa34&]
Reply  
Offline Altaris
05-28-2009, 10:23 PM,
#12
Member
Posts: 780
Threads: 19
Joined: May 2008

' Wrote:CD activates one of those mines, then that mine activates next one.

It's a chain reaction.

Same with missiles: It hits just one missile which then activates other 3 (or 4) depending on the type of spammer.

That is right. But this Chain reaction is caused by something, lets say by Shockwave in this case. How is it possible, that, for how strong this shockwave must be, your ship isn't damaged by it at all

[Image: 101st-banner-captain.png]
Carnage itself flying within void...
Proud cardihead ever since 2008...
You all gonna eat cardi!
...also im a troll, so hate me.
  Reply  
Offline dead_shot
05-28-2009, 10:24 PM,
#13
Member
Posts: 347
Threads: 7
Joined: Jan 2009

Same as EMP doesn't hurt any living being yet it screws all electronic devices around.

the path to hell is paved with good intentions!
  Reply  
Offline Enko
05-28-2009, 10:28 PM,
#14
Developer
Posts: 308
Threads: 29
Joined: Jul 2008

[Image: informative.jpg]
Warning: Image may not be informative.

[Image: RrJ0WDv.jpg?ex=68ea6da6&is=68e91c26&hm=4...96497fa34&]
Reply  
Offline MarvinCZ
05-28-2009, 10:36 PM, (This post was last modified: 05-28-2009, 10:36 PM by MarvinCZ.)
#15
Member
Posts: 1,312
Threads: 12
Joined: May 2008

How strong must an explosion be to blow up a piece of ordnance already on the brink of self-exploding ? Not much. It does hurt your ship a tiny bit if you are inside the explosion radius. It also has an engine to carry it further from you.

Anyway, why is a discussion still going on? I think it's all solved.
  Reply  
Offline Altaris
05-28-2009, 10:41 PM,
#16
Member
Posts: 780
Threads: 19
Joined: May 2008

' Wrote:How strong must an explosion be to blow up a piece of ordnance already on the brink of self-exploding ? Not much. It does hurt your ship a tiny bit if you are inside the explosion radius. It also has an engine to carry it further from you.

Anyway, why is a discussion still going on? I think it's all solved.

Yeah i guess so... i still dislike the idea, but at least there is already some logical and realistic point in it. Sorry for wasting forum space. And thanks for info ;)

[Image: 101st-banner-captain.png]
Carnage itself flying within void...
Proud cardihead ever since 2008...
You all gonna eat cardi!
...also im a troll, so hate me.
  Reply  
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode