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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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The Rheinland Bomber

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Poll: Should the RH bomber be moved from yaren Base?
You do not have permission to vote in this poll.
Yes
82.76%
48 82.76%
No
17.24%
10 17.24%
Total 58 vote(s) 100%
* You voted for this item. [Show Results]

Pages (12): « Previous 1 … 8 9 10 11 12
The Rheinland Bomber
Offline Qunitinius~Verginix
01-14-2007, 05:17 AM,
#111
Member
Posts: 2,777
Threads: 61
Joined: Aug 2006

It Turns ALOT faster, and in the eyes of many, it is better then the Rheinland one. The only this is that It's basicaly has less of all the stuff that the RH one has, but It doesn't need them cause its pretty good already.

Verginix out

[Image: qvsigaz9.gif]
  Reply  
Offline pchwang
01-14-2007, 06:13 AM,
#112
Member
Posts: 2,463
Threads: 101
Joined: Dec 2006

Hmmm...Thanks!

Quote:[7:42:05 PM][6:51:36 PM] Igor (Smokey): btw terry
[6:51:48 PM] Terrance Cooper: Ye?
[6:52:00 PM] Igor (Smokey): nothin
[6:52:03 PM] Igor (Smokey): just sayin btw
[6:52:05 PM] Terrance Cooper: <_<
Quote:Johnny_Haas: you shot anti criuse speed rockets!!!
Johnny_Haas: but why????
Johnny_Haas: ??
Johnny_Haas: why you shoot criuse speed rockets?
  Reply  
Offline Lump Lorry
01-15-2007, 01:06 PM,
#113
Member
Posts: 388
Threads: 25
Joined: Dec 2006

' Wrote:Hmmm...Thanks!

Let's put in this way... with equally skilled pilots, in PvP the Taiidan is likely kill the RH since the RH does not turn fast enough to hit the taiidan with novas. If you're fighting against Battlships the RH is far more effective.

Lump Lorry
on behalf of the Lorry Family
_______________________________________________________________________________
Kruger's bar und Mensa on Essen Station
(Reunion 4.85 chars)
-- The new Lorry Family --
Lump Lorry free trader. chief of the Lorrys | [RM] Hg. M(anfred) Von Lorryhofen Rheinwer's Obergefreiter
[HF] Cesare Lorry Hellfire Legion member | Kuger - Jack "Deep" Hole Kruger Minerals worker

(Former chars on Disco 4.82) -- The old Lorry Family --
Lump Lorry freelancer trader. chief of the Lorrys | Manta Lorry freelancer pilot | [HF] Cesare Lorry
fighter pilot, HF member | sso|Ace Wolverine Lorry bounty hunter | [RM] M(anfred) Von Lorryhofen
Rheinland Military pilot | [AEGIS] GB 303 Ticonderoga AEGIS artificial intelligence gunboat | (secret
member) In charge of keeping the family's secrets
  Reply  
Offline pchwang
01-15-2007, 07:43 PM,
#114
Member
Posts: 2,463
Threads: 101
Joined: Dec 2006

In what way? They can both carry the same CD/T mounts. The only real way a bomber survives charging a Capship is agility...

Quote:[7:42:05 PM][6:51:36 PM] Igor (Smokey): btw terry
[6:51:48 PM] Terrance Cooper: Ye?
[6:52:00 PM] Igor (Smokey): nothin
[6:52:03 PM] Igor (Smokey): just sayin btw
[6:52:05 PM] Terrance Cooper: <_<
Quote:Johnny_Haas: you shot anti criuse speed rockets!!!
Johnny_Haas: but why????
Johnny_Haas: ??
Johnny_Haas: why you shoot criuse speed rockets?
  Reply  
Offline Ant
01-16-2007, 07:29 PM, (This post was last modified: 01-16-2007, 07:54 PM by Ant.)
#115
Member
Posts: 413
Threads: 18
Joined: Oct 2006

More and more I've been starting to think that the presence of bombers is detrimental to Discovery.

My reasoning:
1. They can easily defeat most capships 1 on 1 while only being a fraction of the cost.

Groups can use fighters and bombers to defeat larger groups of fighters and capships.
Why? Because capships are ineffective against both fighters and bombers. The capships are often reduced to the role of spectator in fighter and bomber battles.
The side with the fighters and bombers goes after the other sides fighters first, and after taking them out can easily pick off the capships.

The problem here is that there will soon be no incentive to use capships and many will simply stop playing as the capships are one of the attractions over other mods.

2. They are replacing the job of many existing gunboats.
The gunboats with large forward gun are effectively a bomber as it is. They can be beaten by a well flown fighter or two but have considerable firepower against larger capships.
However, a single bomber can take on a gunboat and expect to win.


I have given it some thought and although it is possible to defend against bomber attacks in a capship through use of tactics, overall the bomber has the upper hand.

The balance of capships and fighters seems right.
The lack of ability for capships to take on fighters...or fighters to take on capships has never really been a problem.

Bombers completely change the game.
To prove it, I've used a bomber against several capships and won easily. I am not a very good fighter/bomber pilot(especially on high ping) and have no real desire to fly a bomber, however with the game dynamic changed to this extent, I will have no choice.
For me, the bomber takes much of the enjoyment out of the game.

Thoughts?
  Reply  
Offline Dab
01-16-2007, 10:13 PM,
#116
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

I've been starting to have those same thoughts. 7 in 10 people I see that are flying combat ships, are bombers. Taiiden and RH bombers. They are too good anti-capship and anti-fighter. They either need a downgrade in firepower, with nova having its power AND speed downgraded, or locked away on the Lost Battlestar.

Even if the RH bomber is scrapped, the nova still needs its speed reduction. I've beaten Korrd's battleship, which is not an easy thing to do, with simply my own bomber. Nothing else. Right now they are way overpowered, and armor from hell.

[Image: DFinal.png]
Reply  
Offline Koolmo
01-16-2007, 11:32 PM,
#117
Member
Posts: 1,662
Threads: 65
Joined: Sep 2006

aye. After seeing over 500 mil worth of ships blown away on some of the best pilots the SF has to offer, in a 3 vs. 1 battle, I've decided its way too overpowered. no way a 60 mil ship should be able to kill battleships AND fighters

<span style="color:#FFFF00">&quot;General Solo, is your strike team assembled?&quot;
&quot;Barely, they're pretty drunk.&quot;
</span>
SCRA Recruiting--SCRA Feedback--SCRA Message Dump--SCRA Faction Status
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  Reply  
Offline Dab
01-16-2007, 11:35 PM,
#118
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

Exactly Koolmo. Heck, it shouldn't be able to kill a battleship without another ship supporting it or distracting the BS.

[Image: DFinal.png]
Reply  
Offline pchwang
01-21-2007, 09:33 PM,
#119
Member
Posts: 2,463
Threads: 101
Joined: Dec 2006

I think that the solution lies in making the Battleships more powerful, and nerfing aspects of the Bombers, such as armor and agility.

After flying the Taiidan, I totally understood what Dab and Koolmo are talking about. That ship was unrealistically maneuverable for a bomber...

Quote:[7:42:05 PM][6:51:36 PM] Igor (Smokey): btw terry
[6:51:48 PM] Terrance Cooper: Ye?
[6:52:00 PM] Igor (Smokey): nothin
[6:52:03 PM] Igor (Smokey): just sayin btw
[6:52:05 PM] Terrance Cooper: &lt;_&lt;
Quote:Johnny_Haas: you shot anti criuse speed rockets!!!
Johnny_Haas: but why????
Johnny_Haas: ??
Johnny_Haas: why you shoot criuse speed rockets?
  Reply  
Offline Dab
01-21-2007, 10:48 PM, (This post was last modified: 01-21-2007, 10:48 PM by Dab.)
#120
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

The battleships need only a slight increase. Nothing more. 2 extra turrets and/or energy upped by 5% of its current. Thats it.

The bomber DOES need downgraded though. Simply upping one class of ship won't cancel out another. The bomber would still be powerful against the cruisers and frigates and GBs. Its too powerful, not the BS not powerful enough.

[Image: DFinal.png]
Reply  
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