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ALG Waste Disposal expansion

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Poll: Should there be an ALG base in Leeds?
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Yes
66.67%
16 66.67%
No
33.33%
8 33.33%
Total 24 vote(s) 100%
* You voted for this item. [Show Results]

ALG Waste Disposal expansion
Offline Cyberanson
06-17-2009, 07:15 AM,
#1
Member
Posts: 1,555
Threads: 100
Joined: Mar 2008

After ALG Waste Disposal managed to gain the official status, I want to develop the storyline of this great company. If I remember right, there was even a rumor, which tells us that this would happen one day.

What reasons could there be for such a step?

The first and most important one is the general pollution level in Leeds. Centuries of heavy industries have left their marks in this system: large clouds of oily fume cover wide areas of this Bretonian/Kusarian system. At this point of time it wouldn't make much sense for us to start the cleanup process, because hauling all stuff from Leeds to Dortmund or even Helgoland would be an economic suicide.
The only alternative would be some smelter or reprocessing facility in or near the Leeds system.

The second reason for this step is some development during the last Sirrian year. The Kusari Naval Forces took over big parts of the Leeds system, including the Stokes Mining Facility, the only MOX source for Bretonians in this part of space, and the only source for Liberty at all. (If Osaka seels MOX, then forget about the last statement. But I guess Osaka get its MOX from us, too.) Furthermore I can imagine that there are tons of Scrap Metal floating around, because of the war. And who but ALG could remove it? (Well, you might suggest the Junkers, but the Kusrians wouldn't allow this.)
One more point on this:
Quote:"ALG would like to see better relations between Rheinland and Kusari; that's why we agreed to this job. It has also been the most ambitious salvage operation ever undertaken in the Sirius Sector. Many of these ships were just left as is by the GMG, engines still intact. We will have enough material here to supply ALG needs for years to come. "
This is a rumor, which would support this development.

The last advantage I see is the short push for the faction relationships between Gateway and ALG and maybe the IMG, but I don't know the diplomatic matters of the IMG in Bretonia. We would need a lot of material to construct some facility and these factions are the perfect partners for the project.

Okay, now to my concerns about this whole project...

The situation in this system would be kind of tricky for us: Bretonia and Kusari are at war and we are friendly to both of them right now. I guess none of them would allow that we would support the opposing side in any way with the support of MOX or other war material. And this is the biggest problem I see: how could we convince both of them to establish a civilian foothold in there?

Maybe some rule for ALG not to deliver extracted materials from there to any of the parties, but this would nullify the sense of the project. Here I would need some help from you.

Another critical point is the war situation again: ALG takes care of its employees, this is what makes our company different to the other Rheinland companies. But how would it look like to send our workers into a war area?

Now it's your turn to give me some feedback and input!

ALG Waste Disposal
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Offline Malexa
06-17-2009, 08:56 AM,
#2
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Posts: 1,275
Threads: 186
Joined: Oct 2008

Leeds is currently an evacuated warzone.

As long as the war goes on and Planet Leeds is under siege, nobody of the Bretonian nor the Kusarian side, would think of a clean system.

Floating debries, Clouds and all that stuff could be an advantage. Debries hitting larger ships of the invasionfleet, clouds as cover for Kusarian forces to start their attacks from.
Thats where ALG comes into play and where your mentioned problem lays.

Kusari would ask you to remove the debries, so their fleet can operate without the risk of getting hit by scrap.

Bretonia would ask you to remove the dirtclouds, so the radars can lock on approaching forces.
Now reverse this. The other side would not want you to do something for their enemys.

It leaves you between two rocks, clashing together.

Leeds is only valuable for ALG, when the frontline shifts again, or one side wins the war.

Rheinlands current position is also in a Jam right now.
Bretonia trys hard to please the Kanzler, as well as Kusari.
The recent visit of Kogen to Berlin showed up Rheinlands problem.

Both sides try hard to win Rheinlands favour.
So both sides would try to win the favour of ALG in Leeds.
If you move to your right, you get stabbed from behind.
If you move left, you get stabbed from behind.

Oh god, am I glad that I am just in command of the Rheinland forces.
Diplomatic decisions are the wise Kanzlers job.

I hope I could pinpoint you the problems beeing a Rheinland corporation.

[Image: image.png]
[<span style="color:#FFCC00">The Mandalore's Office</span>]
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Offline Friday
06-17-2009, 09:09 AM,
#3
Member
Posts: 1,897
Threads: 76
Joined: Aug 2007

As one door closes another opens.

You should look at tying this is with an eventual finish of the cleanup operations in Sigma-13.

This would give time for the war in Leeds to resolve itself a little.
It would also give time to plan out diplomacy and development of such a venture.

In the meantime, there seems to be some interesting things happening in Liberty if I am not mistaken?

[Image: GMG_banner.png]

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Offline Markam
06-17-2009, 09:30 AM,
#4
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Joined: Aug 2008

There are many holes in your post...

I already suggested this, aswell as mining the Green rocks in the field for Toxic waste, though ive not been keeping up with the mining at all since I gave dusty all the input I could (i'm no modder, nor a balancer).

The holes are Stokes does not supply mox, LD14 does and LD14 is the prime supplier of MOX in the universe (its pretty much dedicated to mox), and Bretonia has a battleship holding that place down easily. 'large amounts' is a frequent overstatement, Kusari holds two bases, and a thin line between them, they're spearing their attack and thus they hold much less ground than Bretonia, you could say they own barely 25% of Leeds.

On the tactical value of the smog fields and wrecks, the two main smog fields give questionable value to either side, Kusari is bluntly moving forward in a enmass one side only attack, plus the smog fields extend for a long area, and even if there was a base, it'd be recent and removal of smog it would obviously never really happen, just seem like its progressing somewhat, like all of the scrap fields in the universe. 80 years war wrecks are still thick in sigma 13, and it'd ruin the great view if they were modded out, actually.

I also doubt there'd be much pressure from either side, and neither side will do anything to ALG either, so its employees are as safe as you can be as a bystander. I dont think Osaka makes mox either, and if there was an ALG base in leeds it would be mostly scrap and waste I imagine, though I hope if it did go ahead, there would be something for ALG to mine other than scrap. I dont think it'll sell mox with LD14 so close (though I hear there are two MOX commods).
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Offline Cyberanson
06-17-2009, 11:17 AM,
#5
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Posts: 1,555
Threads: 100
Joined: Mar 2008

' Wrote:There are many holes in your post...
That's why I need feedback.;)

' Wrote:I already suggested this, aswell as mining the Green rocks in the field for Toxic waste, though ive not been keeping up with the mining at all since I gave dusty all the input I could (i'm no modder, nor a balancer).
This would be great, indeed. I suggested it also some time ago, but there seems to be no development at all at this point. Maybe one of the dev team members will give his/her statement on this topic. Mining the Toxic Waste would be a good addition and more reasonable then mining Neon.:wacko:

' Wrote:The holes are Stokes does not supply mox, LD14 does and LD14 is the prime supplier of MOX in the universe (its pretty much dedicated to mox), and Bretonia has a battleship holding that place down easily.
As you stated: there are two kinds of MOX, mainly to prevent powertrading. ALGs MOX sells good in Kusari and Bretonia, while the MOX from BMM sells good at the other places. In my humble opinion this is only some dirty workaround, but the best what can be done right now.
BMM has the biig advantage to have a field of radioactive stuff right before their front door at LD-14. The MOX from them can be called some biological product, while ALG is dependent on Toxic Waste and other materials made by humans to reprocess MOX. This is what differs us here. If we can suppose that BMM uses special technology to refine the natural MOX, then we aren't abled to do so if they don't share the technology. So selling the natural MOX wouldn't be possible for us there.

' Wrote:On the tactical value of the smog fields and wrecks, the two main smog fields give questionable value to either side, Kusari is bluntly moving forward in a enmass one side only attack, plus the smog fields extend for a long area, and even if there was a base, it'd be recent and removal of smog it would obviously never really happen, just seem like its progressing somewhat, like all of the scrap fields in the universe. 80 years war wrecks are still thick in sigma 13, and it'd ruin the great view if they were modded out, actually.
Well... to be honest. I'm nearly never in Sigma 13, just to haul products from Dortmund to Kusari. Helgoland is a needless place right now. None of the goods from there gives us good routes. Here we would need the ID based commodity prices, to improve mining for ALG in Sigma 13. Don't think I'm a powertrader, but a little profit is reasonable. We really need an adjustment here.

' Wrote:I dont think Osaka makes mox either, and if there was an ALG base in leeds it would be mostly scrap and waste I imagine, though I hope if it did go ahead, there would be something for ALG to mine other than scrap. I dont think it'll sell mox with LD14 so close (though I hear there are two MOX commods).
Same as two passages before. There is some difference between the two MOX types.

ALG Waste Disposal
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Rheinland Military Information Center | Marinenachrichtendienst Central Computer
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Offline Cyberanson
06-19-2009, 08:35 PM,
#6
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Posts: 1,555
Threads: 100
Joined: Mar 2008

Come on... this is an important topic... nobody with some ideas or at least an opinion?

ALG Waste Disposal
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Rheinland Military Information Center | Marinenachrichtendienst Central Computer
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Offline ROT13
05-20-2010, 05:25 PM,
#7
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Posts: 26
Threads: 2
Joined: Sep 2007

' Wrote:Come on... this is an important topic... nobody with some ideas or at least an opinion?
Well, the last post is a little bit old, but here I try. (Since a am slowly developing a nice fresh ALG char)

A war zone like that (dirty, polluted, stinking Leeds :cool: ) should attract a company like ALG. Especially since it would not take part in the war, but clean up, what the war leaves - to make profit. (Profit should be reason enough for a company).
This gives me additionally the idea of a new cargo: dud ammunitions (highly dangerous, nobody likes it). ALG could make millions by recycling that stuff :yahoo:
And as I said above, Leeds alone (polluted, stinking , ...) gives by itself good opportunities for someone, who likes dirt and piles of toxic waste.
So a small(!!) ALG facility could be a logical extension. Maybe a stationary big transport? Like the militaries have battleships where they can dock? A space station would probably be to much for the start (maybe in disco mod 5.23 ? :rolleyes:)

Character 1: Biography of H.McNeal (BAF)
Character 2: V.Bontainer (ALG)
Character 3: Y.A.Renkov (CIV, still undecided, yet)
Character 4: P.Decker (CIV, will work in the mining business)
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Offline Govedo13
05-20-2010, 06:13 PM, (This post was last modified: 05-20-2010, 06:14 PM by Govedo13.)
#8
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Well I cannot say if you must have base in Leeds or not even now with 4.86 comming and the changes that would be made in this system, but something must be done for ALG because there are not so much players that RP ALG. I saw only one or two movers in my time here. Just make the faction more attractive to people.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

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Offline Xoria
05-20-2010, 06:21 PM,
#9
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Posts: 2,122
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' Wrote:Come on... this is an important topic... nobody with some ideas or at least an opinion?
The next version will contain an enhancement of existing toys and the introduction of a couple of new toys, both of which will be involving in trading, although in different ways.

The game distinguishes between MOX from LD-14 and MOX from Dortmund in order to create better trading opportunities for BMM & ALG. It has nothing to do with powertrading, which is a term that is so overused and misused that it has lost any meaningful content.

Check out my
Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.

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