' Wrote:All or nearly all of the commodities that are only produced in Gallia are sold by both lawful and unlawful bases, so the existence of cryocubes/tobacco and other commodities in a cargo hold does not prove where the trader purchased them. The Brigands and Unione Corse are stealing shipments from the Gallic House and then selling them to whomever will pay for them.
Last time I was playing as my GRN character, I found a Sirian undocking from Planet Nevers with Tobacco. Did I file a rule violation report? Did I jump down his throat in PMs for being oorp? Did I tattletale on him to a faction leader? Did I start forum threads criticizing people?
No, no, no, and no.
Instead, I reacted to the entire situation completely within character, forced him to drop his cargo, and escorted him out of Gallia under threat of force. If I had done anything else, my only activity would have been consumed by absurd anger, ridiculous indignation, and generally making a fool out of myself - none of which is as much fun as forcing him to drop his cargo and escorting him out of Gallia.
Now if he had, for whatever reason, not been in Burgundy, not docked at Nevers, and not purchased tobacco, then I'd have simply had to sit around bored with nothing to do, because no one else was around. Apparently, some of you would prefer to sit around on your sanctimonious backsides with nothing to do except congratulate yourselves on superlative roleplay which no one else will ever see because no one is around to see it due to the enforcement of your legalistic interpretations.
As a lawful, the role is to intercept criminal and otherwise illegal activity. Calling segments of such activity oorp does nothing but eliminate a substantial amount of the opportunities for playing the role. It's criminal activity not because nobody physically can do it, but because people playing the lawful role are supposed to stop people playing the unlawful role from doing it. The lawbreaker runs the risk of getting caught, and earns the occasional reward of being successful as an incentive to keep trying, which gives the lawful his only reason to exist. Or haven't you noticed that when the lawbreakers disappear from a region so do the lawfuls?
In other words, if I'm online as my GRN, I hope anyone from any faction in Sirius shows up for whatever reason they care to roleplay, because that gives me something to do other than sitting around in an empty system "satisfied" that everyone is playing by the "rules" and therefore leaving me with nothing to do.
Oh, and kudos to the Sirian who played along, it was more fun than doing nothing.
Xoria, your self righteous rant was pointless. If I had been on a GRN character at the time, you bet I would have attacked or forced them to drop cargo... but I was flying as a junker, and on top of that a junker with a full cargo hold. I might have pirated them had it not been for the full cargo, but I'm not going to attack someone when i dont stand to gain anything.
' Wrote:Hit it Right on the Head ROUND OF APPLAUSE!
Go ahead an applause. I bet you see that kind of sportsmanship rarely.:sleep:
Xoria, I hope you did a bit more than just "have fun roleplaying". Those kind of traders
need only 2-3 weeks to evolve into dangerous Battleships with no regards to the
rules whatsoever.
None said you HAVE to go out of character to help the player understand his environment,
and expectations of other players.
None said you have to behave like an arse and file a report for such a minor mistake.
A mistake the player in question might have not been aware of in the first case.
What Tena did was originally good. If we don't want single players spoil the fun of many
we need to find a way to tell them.
Doing it through the forum is much much better than going OOC in-game.
' Wrote:Go ahead an applause. I bet you see that kind of sportsmanship rarely.:sleep:
Xoria, I hope you did a bit more than just "have fun roleplaying". Those kind of traders
need only 2-3 weeks to evolve into dangerous Battleships with no regards to the
rules whatsoever.
None said you HAVE to go out of character to help the player understand his environment,
and expectations of other players.
None said you have to behave like an arse and file a report for such a minor mistake.
A mistake the player in question might have not been aware of in the first case.
What Tena did was originally good. If we don't want single players spoil the fun of many
we need to find a way to tell them.
Doing it through the forum is much much better than going OOC in-game.
The point is not so much to drive everyone out of Gallia.
The point is so that they know enough when they go in so they don't whine when we shoot them, or do things like dock with Battleship Embrun to escape the GRN| (but that particular one isn't going to happen again, we've cleared this).
Traders, as Jinx points out now and then, are indeed the lifeblood of any system. Unfortunately, the only routes available for EFL, GMS, and IDF (according to the infocards which quite clearly explain they are not to go through the minefields, and that even being seen in Council space is risky beyond words and a hassle the corporations would not dare risk) are crap compared to most any route for Sirius shipping companies. The best I've found that loyal Gallic corporations can do averages about 1 credit per cargo per second, roughly 60% of "normal" routes. If there's something approaching 1.8 credits per cargo per second, please let me know, I would gladly trade in Gallia if I didn't actually need to acquire credits before dying of old age or NPCs.
So we turn to smugglers. Junkers are very much appreciated, given that they can walk most places in Gallia without being KoS- they will likely have to RP to survive, though, which is a welcome turn. Freelancers, Smugglers, and Independant Traders can get by if they tread very carefully and don't let the Royalists catch them flirting with Council, and you can make on-par routes for them that involve Gallia. Nothing power-trade-like, but respectable and on-par with Sirius corporate routes.
House Corporation IDs, however, should be prepared to pay "tariffs" to the Royal Police but should expect the Royal Navy to turn them back after confiscating their cargo. If they can sneak past? Great! If not, you are cleared to whine in-RP rather than out of it.
There is a system here, and it works as long as people are aware of what they're getting into. Gallia can be really, really cool, but it's often quite deserted. Perhaps a few better in-house routes to inspire the Gallic corporations could be arranged- the Gallic Border Worlds are reasonably long from end-to-end (especially for unlawfuls), taking lawful cargo from Chateau-Salins to Battleship Carcassonne is about the distance from Planet New York to Planet New Tokyo.
Xoria, I don't mean to be rude, but seeing as you are the go-to guy for commodities... would it be possible to set up some reasonably profitable (1.7 credits per cargo per second, at least) runs through Gallic Royal space for the Gallic corporations to run? Perhaps with some more profitable runs from Languedoc to Champagne given the risk, longer distance, and the reduced profit that purely unlawful groups would get from using jumpholes given the curious situation of the tradelanes (which I'll admit makes that last request difficult to balance properly without providing silent powertraders a god-route). While it is fully possible for people to smuggle into Gallia or trade with Council bases, there isn't a huge incentive to do so, and no one who considers money at all would pick a Gallic corporation if there was any other option. As far as I know, Oil is currently a commodity that only sells in Gallia- perhaps it could be balanced to fulfill such a purpose. Maybe Planet Quillion could produce some sort of metal or other mined goods- it is, after all, a mining planet. Marne has factories, perhaps a route could be developed between them to take raw materials from Quillion to Marne for processing and ship them back. Weaponry of various kinds could circulate between the corporate and numerous military installations in the Gallic Border Worlds. Just throwing ideas out here, but a few Gallic commodities with limited usefulness outside of Gallia that would give people wanting to trade in Gallia something to profit from. Not high-end routes (1.9 credits per second and such), but something worth doing to give some spice to the place.