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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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freelancer idea

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freelancer idea
Offline finaldragons
07-19-2009, 03:26 PM,
#21
Member
Posts: 140
Threads: 9
Joined: Jun 2008

no Cap ships
no bounty's
no non Freelancers
just escort and protection missions nothing more nothing less
only ships are civc fighter and bomber(maybe )
weapons IMG,Zoner,Civc
maybe FSS trader wing but lets wait and see how this works

just most things in a row

// im also one of the 3 starting FSS ships

If i dont respond PM me i get lost in the massive amounts of posts here ..............
[Image: 703922893_5_y90A.jpeg]
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Offline Hostile_Endeavor
07-19-2009, 04:07 PM,
#22
Member
Posts: 16
Threads: 1
Joined: Jul 2009

' Wrote:no Cap ships
no bounty's
no non Freelancers
just escort and protection missions nothing more nothing less
only ships are civc fighter and bomber(maybe )
weapons IMG,Zoner,Civc
maybe FSS trader wing but lets wait and see how this works

just most things in a row

// im also one of the 3 starting FSS ships


would be a good idea to have bombers, some pirates like gunboats. would be useful in the long run.

Hostile_Endeavor-Mercenary Trader, setting new guys on the right track, one starflier at a time.
DeOppressoLiber-Mercenary Hunter/Killer. Behind your lines or in a pirate ridden system near you!
[Image: n70000280_30367666_2726.jpg] <span style="color:#000066">M.I. Fight or Die! </span>
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Offline Crossbow
07-19-2009, 10:45 PM,
#23
Member
Posts: 84
Threads: 3
Joined: Mar 2008

yes bombers would be usefull, however not to much since the idea is to retreat when the target is save, bombers maybe to big for that .


Quote:Gemel
Sounds like a great idea mate, one question. Can a merc join or does it have to be a freelancer, and how tightly do the characters have to stay to the faction, for instance could a FSS merc decide one day to hunt down a couple of bounties or do they have to stick to escorting? (Ok 2 questions)

1
( surprisingly i found out that the do 's and dont's for freelancers are almost the same.)

but we all have freelancers ID. and as i recall from the rules we cant have two kinds of ID in one faction.
so freelancer id


2
Hitting for boutys will affect your rep with certain group , and can cause that a pirate attacks the escorting group because one took a bounty on his buddy. in rp it will endanger the contacter and we want to prevent ( if possible) that the FSS will become a target itself.
so no we dont take bountys on pirates , or others.

however a FSS pilot can decide to take a escort job alone as long as it is a lawfull one.

Quote:RonG777
By the way, Crossbow . . . I think you also did a great job writing that intro in the 1st post . . You should try to write some stories . . .

Good idea you have on the Freelancer group. I wish you the best of luck.

thx on both

also , seeing all the positive reactions , and seeing that a unoficial group has to limited rights to fit our rp , we go set up a faction proposal for this. since its a lot of work and since we want to have some experiance first , it will take some time. however we still need to decide if we try to go official. we will use this week to gain Freelance experiance

[Image: nsig.jpg]
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Offline finaldragons
07-25-2009, 07:57 PM,
#24
Member
Posts: 140
Threads: 9
Joined: Jun 2008

Well the week is almost gone.
And i must say (speaking for myself) it has been fun.
Escorted a few smaller traders and some larger one's.
All where fun even had a evening filld with protecting a mining ship.


There are now 5 FSS fighters flying around and so far im the only one with a bomber.
The setting up is the biggest pain .
The escape trick is kinda the same so im for getting bombers.

So im waiting for Crossbow to make a faction proposal .
And for me it's a GO.

If i dont respond PM me i get lost in the massive amounts of posts here ..............
[Image: 703922893_5_y90A.jpeg]
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