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The Wanderer

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The Wanderer
Offline Durandal
02-28-2013, 06:11 AM,
#31
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

The only thing it bears any resemblance to is the Colonial shipline.
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Offline Gamazson
02-28-2013, 07:12 AM,
#32
Member
Posts: 962
Threads: 56
Joined: May 2007

(02-28-2013, 06:11 AM)Durandal Wrote: The only thing it bears any resemblance to is the Colonial shipline.

I disagree, and I have to say that I would be opposed to them getting it. I have nothing against the colonials, but they do have a full ship line developed by the same person. I really don't want to walk into that parade.

I understand that starting an unlawful civilian / slaver ship line is not welcome anymore. That idea is abandoned. The design was based on the head from the Gull and Albatross, so I'll texture it in generic civilian colours. That way it can still be used as intended and by any civilian groups that want it.


Any input on the exhaust design?

AKA Nexus
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Offline Swallow
02-28-2013, 11:54 AM,
#33
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Give it more detail, additional pair of engines, probably fitter bottom.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Dimon
03-02-2013, 01:39 PM, (This post was last modified: 03-02-2013, 01:39 PM by Dimon.)
#34
Member
Posts: 940
Threads: 162
Joined: Apr 2012

Model looking pretty good.
Nice work

[Image: UutJfcI.png]
Heroes never die @Vitoniz30 @Connor
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Offline Lunaphase
03-12-2013, 09:10 AM,
#35
Member
Posts: 1,405
Threads: 68
Joined: Apr 2008

Another bunch of civi based transports is always a good thing. I suggest using your second concept with the larger bridge as a freelancer sized battletransport, make the thing armored and bristling with guns due to its low cargo (3000 or so but 12 guns?)

[Image: lunasig2.png]
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Offline Gamazson
03-12-2013, 05:03 PM,
#36
Member
Posts: 962
Threads: 56
Joined: May 2007

That second concept is long lost. I didn't think enough of it to make a back up so I will not be able to finish it.


The wanderer is coming along very well though. I ended up abandoning the standard civilian textures because I did not like them. Too many diagonal line patterns. Made this ship look 'busy'. I switched to something more newbie friendly.

http://i47.tinypic.com/taiq83.jpg


It will still take a bit before I drop this in the dev teams mailbox. I want to change the cockpit again, put some kind of logo on the front nose (any suggestions?), and then I have to identify any newb errors I may have made. After that is done I'll probably have a more seasoned modeler who has submitted ships before look at it and check for more errors.

AKA Nexus
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