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  Discovery Gaming Community Role-Playing Bounty Offices Bounty Archive
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Got us a lunatic.

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Got us a lunatic.
Offline Denelo
03-12-2010, 02:58 AM, (This post was last modified: 03-12-2010, 02:58 AM by Denelo.)
#1
Member
Posts: 1,816
Threads: 77
Joined: Feb 2007

Incoming transmission...
... Scanning for origin...
... Point of origin identified.
Decoding...
... Decrypting...
... Disinfecting...
... Done.
Unzipping...
... Opening transmission...

Comm ID:
Captain Simon Meyes, Universal Shipping transport USV "Hilgard".
Target ID:
Any and all non-Rheinlandic bounty hunters, mercenaries, and other such people approved by the Kusarian authorities

*BEGINNING TRANSMISSION*

So there we were, floating through Kyushu, having just gotten away from a pretty vicious looking fight between the Kusarians and some local gang or something, and we get up to the jump gate. So just as we get there, this Blood Dragon comes flying through. Who gave him the codes, anyways?

Anyways, the Dragon gets up in the face of our big Mastodon and starts yelling at us to stop moving. I don't want to get blown to pieces, so I tell my engineer, Alfred, to cut the engines, but he started shooting and yelling before I could even get halfway through telling Alfred. Only the quick wit of my comm officer gets him to cool down. So Joshua - that's my comm officer - starts talking to the guy. But even after we'd assured him we're pay whatever stupid fine he wanted us to, he starts yelling about things like "I know what you're up to!" and "pay in five seconds or die!". Total lunatic. We try to talk to him, but he starts shooting again! Joshua gets him to calm down again, but he's still counting, so we have to pay him quick. We do, and then just like that, he's gone.

Now, I don't mind losing a cut of our profits to some guy - it's not that much, comparatively - but he was just rude. Scared me to death, too. Shooting at us?! It's madness, I tell you. He wouldn't even stop to talk for a moment! Just rude, and violent, too. He wants violence. So know what? I want you to give it to him.

And this is the part where you're interested. I'm paying two million credits - that's the same amount he stole from us, you know - for the death, destruction, or general harrassment of ]bd[Nokemono.Ke'ichi. He's just a total loon! Right as he ran off, he said something about "may the force be with you" or some nonsense like that. What's that? Some Kusarian religious thing? Anyhow, get rid of him, and you'll make me a happy man.

Good luck! And remember: if the Kusarians don't want you hunting in their space, neither do I. I don't want to get in trouble for sending you there if you're illegal.

-Simon Meyes,
USV Hilgard


Transmission complete.
Closing transmission...
... Transmission closed.
Re-packing transmission...
... Re-encrypting...
... Storing...
... Stored.
 
Offline Denelo
03-17-2010, 11:18 PM, (This post was last modified: 03-23-2010, 01:15 AM by Denelo.)
#2
Member
Posts: 1,816
Threads: 77
Joined: Feb 2007

Incoming transmission...
... Scanning for origin...
... Point of origin identified.
Decoding...
... Decrypting...
... Disinfecting...
... Done.
Unzipping...
... Opening transmission...

Comm ID:
Engineer Albert Long, Universal Shipping transport USV "Hilgard".
Target ID:
Any and all non-Rheinlandic bounty hunters, mercenaries, and other such people approved by the Kusarian authorities; CC:]bd[Nokemono.Ke'ichi

*BEGINNING TRANSMISSION*

Did it again!

Yeah, he'll pay for this. We gave him a warning. Little dimwit thought we were threatening him. So yeah. The bounty is now doubled to 4,000,000 credits.

Get him.

Oh, and if you want to get rid of this, we'll want 8,000,000 credits, a light bulb, and a full apology.

Heh. Keep it up and you'll end up dead, rude little man.



-Albert Long,
USV Hilgard


Transmission complete.
Closing transmission...
... Transmission closed.
Re-packing transmission...
... Re-encrypting...
... Storing...
... Stored.
 
Thread Closed 


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