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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery 4.84 beta 2 Release

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Discovery 4.84 beta 2 Release
Offline Igiss
10-13-2007, 08:02 PM, (This post was last modified: 10-13-2007, 08:08 PM by Igiss.)
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Discovery Creator
Posts: 3,181
Threads: 578
Joined: Jun 2005

Discovery 4.84 beta 2 Release

The second beta was delayed many times due to new ship issues. Not all of them were fixed. The Liberty Transport (Mammoth) and Corsair Cruiser still have model and skin issues. However, they are available for purchase and testing, since I hope that their creators will be able to fix everything before the next beta release.

A lot of testing is necessary for all the new ships listed in changelog below. Hardpoints, lights, infocards... if you purchase one, check everything.

The 2nd beta, like the 1st one, will run only on the PvP server. RP server will still run the 4.83 final version.

Download Links

http://discoverygc.com/files/Discovery484beta1.zip.flmod

Precise file size: 49337590 bytes
Version number is 48.42

What's New in 4.84 beta 2

- 12 new ships:
Blood Dragon Cruiser by Angel of Mercy
Bounty Hunter Bomber by Mohr
Challenger by Angel of Mercy
Corsair Cruiser by Angel of Mercy
Bumblebee by Doom
IMG Gunboat by Doom
Heavy Tanker by Mohr
Kusari Transport by Angel of Mercy
Mammoth by Doom
Percheron by Doom
Praetorian by Angel of Mercy
Zoner Destroyer by Angel of Mercy
- Kusari Bomber fixed and available for purchase in Kyushu system.
- Nova and Supernova damage increased, power rating for all Bombers increased.
- Viper Mk II is more maneuverable.
- Firefly has a cruise disruptor, is sold with a shield.
- Countermeasures removed from most transports with 3000+ cargo capacity.
- Firing arc of Rheinland Gunboat forward cannon increased.
- Bretonia Gunboat has tougher hull.
- Nomad Fighter has slots for mines and countermeasures. However, its armor and agility were reduced.
- Torpedo/CD hardpoint added to the Somtaaw SHF.
- Cost of all ammo types signficantly reduced.
- Density of NPC encounters reduced in certain swarmed places.
- Sun issues in Bering and Hudson fixed.
- Nomad gates in Omega-58 fixed.
- The Wild base added to Omega-58 (not dockable).
- All IDs (with a few exceptions) now allow usage of Transports.
- Level 1 freighter shield level is now reserved for cargopods.
- Bugs and issues found in the previous version fixed.
- flconfigdatabase.txt file by Louva Deus added (might help in solving problems for certain video cards).

The patrols in Omicron Eta had to be removed. All of them. Crashed the server for some weird reason, and the only change I implemented is rotating Palermo base at 180 degrees. Patrol weirdness, again.

Also, I've heard that people on RP server were buying name change certificates because of the NCC price increase in new version. Therefore I've reverted NCC price back to 2 million. Guess that announcing price increases before they are implemented for RP server is a bad idea.

Many minor fixes were not described in the changelog.

Feedback

This thread is locked.

Bugs and issues should be reported to following topics:

General Bugs
Balance Issues

Use this topic to post suggestions and ideas:

Ideas & Feature Requests
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