Being what Marauders are, and the fact we're still a completely new group in Disco, we cannot "recruit" just anyone or too many just yet. We roam ingame finding whoever seems worthy of our special treatment, and grow little by little.
Please refer to this thread for rules and make sure to check on them regularly for updates: http://discoverygc.com/forums/index.php?sh...=93886&st=0
An official Faction thread will be posted once we've prettymuch tested everything out and are certain this faction would work. Untli then thanks for all your smashing support and criticism and see you ingame!
Okay, here's a draft of a character idea. It stretches out the Marauder concept a bit, giving the captain some uniqueness. Both the captain and the ship itself are a bit of a trial idea. I may have to change over this ship if I find the Hegemon too much of a pain to get in and out of Barrier Gate.
Anyway, here it goes. Let me know what you think, and if the character is within the Marauder realm. Changes are definitely still possible. I'll also try flying around when I have some time to test this out.
Name: Captain Rufio Corvus
Rank: God on his own ship
Ship: Hegemon, renamed the “x]M[x-Ravencaller”
Weapons: 3 Transport Type 1, 7 Type 2 turrets and a TCD
Biography:
Rufio Corvus, a being whose original name and origin are as lost as his humanity. He was once a miner, the seeds of greed and aggressiveness already in his character. He pushed out farther and farther to the edges of space, looking for a new find and a quick source of wealth.
What happened out there isn’t known. But either the mining crew came across something unspeakably horrifying, or were simply lost at the edge of space so long that the survivors had become twisted souls. They were unfeeling cannibals who now wandered space looking for fresh kills and fresh meals. As they drifted back to charted systems, the cleared away the ship’s machinery and holds, making room for a larger crew that could attack larger prey.
Rufio himself retained more human traits than most Marauders, even among their captains. He is as psychotic and bloodthirsty as any, but retains a human penchant for enjoyment and pleasure. He even retains elements of vanity, forgoing much of the self mutilation for a “lower” breed of Marauder, taking on a new name and declaring himself a deity on his own ship. Rufio has absolute control over his crew. This humanness has left his face almost unscarred, marks only cut on less obvious places.
Whatever happened on the edge also gave him a heavy dose of fate, a force he worships god like. A coin or a pair of dice is never far from Rufio’s hand, and nothing gives him greater pleasure then seeing the fate of his victims hanging in the balance.
With each successful attack, Rufio’s crew of Marauders twisted and warped other souls, finally filling the hegemon to capacity with raving lunatics and violence. In one particular assault, Rufio himself boarded to kill and eat his prey. After cutting apart men and women with his sabre, he found a woman he took a particular liking to. While the crew had their way with the victim ship, Rufio took this woman back to his quarters where he had his way with her, tortured her and repeated both again and again. He formed her much as he saw himself, carefully selecting where the scars would be. This woman, on the wrong ship at the wrong time is now Rufio’s second, calling herself Lucia Severa.
Eventually, Rufio found the safe haven at Coronado with others of a similar nature. Mostly however, he drifts open space, stopping vessels for their crew and their supplies. He does this in the name of survival, the fulfillment of a twisted need and mostly for the sport of killing, twisting and eating his victims.