I...love it. Give it to the Junkers, make it a 4,300 capacity cargo hauler and let us sell it on the grey market. It's....just nice.
Are you planning to incorporate the generic cargo add-on pods as had been suggested? Would be a nice way to allow user customization, without reinventing the wheel.
' Wrote:I...love it. Give it to the Junkers, make it a 4,300 capacity cargo hauler and let us sell it on the grey market. It's....just nice.
Are you planning to incorporate the generic cargo add-on pods as had been suggested? Would be a nice way to allow user customization, without reinventing the wheel.
yup, the original pods was removed 'coz they eated up a lots of pollys and i resiezed the podholder so the normal in game ones are fit in it ;)
Liking the textures man! maybe throw in a little rusted beat up junker yellow though? I always thought it was weird that yellow is the main color for junkers yet the salvager doesn't have any rusty yellow panels.
Discordianism: the Schroedinger's Cat of religions.
' Wrote:Liking the textures man! maybe throw in a little rusted beat up junker yellow though? I always thought it was weird that yellow is the main color for junkers yet the salvager doesn't have any rusty yellow panels.
How could I forget! Gotta add some of that hideous Junker Yellow somewhere. Perhaps have the bridge stand out as being the "New, purpose built" part of the ship, or...have random hull panels dotted about that are Yellow.
If you could though, somehow make the interior parts of the ship yellow, leaving the exterior rustic and low key. The Junkers aren't actually as poor as many think, but tend to hide their wealth and power. So in this case, having the core internal ship parts be brand new, and the exterior plating appear rusted, making the owners look poor