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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Missions

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Missions
Offline Luis
05-24-2011, 01:26 PM,
#11
Member
Posts: 1,964
Threads: 178
Joined: Mar 2009

Is not the same, Mjolnir. They're are in House Space and having pirate cpas in house space is a nono.
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Offline Hone
05-24-2011, 10:52 PM,
#12
Banned
Posts: 4,577
Threads: 287
Joined: Jan 2010

Also how about some actuall anti-nomad missions for the Order (mayby even zoners too) seeing as for some strange reason, anti liberty/BHG seems to be all they can get.

User was banned for: Griefing others
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Offline Marcus
06-02-2011, 10:40 AM,
#13
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Posts: 145
Threads: 12
Joined: Sep 2008

I like the idea of Battleship mission, something you can get stuck into rather then just the normal wing of fighters over and over. Gives people a chance to put their battleships to other use then puncing on other players all the time. Maybe if they had another way to get it out of their system people wouldn't go around 'PVP capwhoring' and upseting other people.

[Image: BPAsig.jpg]
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Offline AceJoker
06-02-2011, 11:19 AM,
#14
Member
Posts: 488
Threads: 34
Joined: Jul 2010

I like that idea too. It also gives cap-newbies the opportunity to practice their cap-skills, when no one's around
without that pain of flying a (non-libertonian-) cap to conn.

How to speak like a Rheinland native
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Offline Not Espi
06-02-2011, 12:14 PM,
#15
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Posts: 3,830
Threads: 130
Joined: Sep 2009

90762

Ninja Like a Pro:cool:
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Offline ProwlerPC
06-02-2011, 02:33 PM,
#16
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

You know, I too wouldn't mind battleship missions for GMG players. Both Hispanic nations would be the natural choice for enemy in this regard. I haven't modded around with FL files in quite some time and I can't remember if missions can be toyed around with. I'm curious and might take a peek at that.

[Image: GMG_banner.png]
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