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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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NSTO
Offline Ryummel
06-21-2011, 08:10 AM,
#21
Aoi Iseijin
Posts: 2,045
Threads: 87
Joined: Aug 2009

See you in Chugoku.

[Image: 9rXD1gi.png]
Reply  
Offline Echo 7-7
06-21-2011, 11:22 AM, (This post was last modified: 06-21-2011, 11:23 AM by Echo 7-7.)
#22
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

' Wrote:See you in Chugoku.

Translation: Your listed Zone of Influence is somewhat ludicrous. If you go into certain systems, you're dead, no matter what. Chugoku is an example here.

Quote:
  • California
  • Chugoku
  • Cortez
  • Coronado
  • Dublin
  • Kepler
  • Kyushu
  • Hokkaido
  • Honshu
  • Leeds
  • Magellan
  • Manchester
  • Nagano
  • New London
  • New Tokyo
  • Omicron Alpha
  • Omicron Beta
  • Omicron Eta
  • Omicron-80
  • Orkney
  • Sigma-13
  • Sigma-17
  • Sigma-19
  • Tau-23
  • Tau-29
  • Tau-31
  • Tau-37

Perhaps cut it down to:

Quote:
  • California
  • Cortez
  • Coronado
  • Hokkaido
  • Honshu
  • Kepler
  • Kyushu
  • Leeds
  • Magellan
  • Manchester
  • New London
  • New Tokyo
  • Omicron Alpha
  • Omicron Beta
  • Orkney
  • Sigma-13
  • Sigma-17
  • Sigma-19
  • Tau-23
  • Tau-29
  • Tau-31
  • Tau-37

One way or another, these systems are all linked, and they're all logically accessible.

There was a sig here, once.
  Reply  
Offline Vasuv
06-21-2011, 04:43 PM,
#23
Member
Posts: 360
Threads: 52
Joined: May 2010

' Wrote:Ya'll shut up now.
The reference to NATO is misleading.

From the looks of its diplomacy and function it is quite literally an anti-Outcast group.

It retcons Bretonia into being hostile towards them, despite independent motions to have ceasefires and limited cardamine use.

As it stands, Igiss' scenario provides zero room for inter-house cooperation on a scale larger than bilateral agreements. Polarization makes it impossible. Plus, a NATO-like organization utilizes military units still under the overall command of the member nations; they aren't an additional fleet, but segments of existing ones on rotation. They should not have forces as an independent entity; no treaty in the history of the world, to my knowledge, ever made provisions for such a thing.

The idea sounds neat but it does not appear applicable. The randomness of the equipment lists, the extremely narrow target range, and forcing the hands of otherwise independent factions simply doesn't fit. Thumbs down, sorry buddy.

They should not have forces as an independent entity; no treaty in the history of the world, to my knowledge, ever made provisions for such a thing.

QUOTE
now there will be such a thing


UPDATED & NEW HISTORY ADDED WHICH DO YOU THINK IS MORE GOOD
  Reply  
Offline Ceoran
06-22-2011, 09:35 PM,
#24
Member
Posts: 1,867
Threads: 34
Joined: Sep 2008

Won't work. If you want to chase outcasts, join the CR, really. (never thought I'd actually ever seriously suggest that to anyone...)

When reading the timeline, both the Outcast as well as the Kusari in me start rebelling against it and are smelling a new past forced onto them. That's not how things work. You can't simply claim Kusari did this and that while they actually didn't. Nor can you claim to have killed 20% of the cardamine trade when you actually didn't. That's furthermore not even your decision.

Also, Kusari law explicitly forbids private police forces. So if the Kusari government gets to hear of you, you'll be thrown out quite fast. Furthermore you are gaijins, so don't even try to get neutral with the residing semi-lawfuls.

I would also assume that a faction dedicating itself not only to combat cardamine trade but slavery aswell would be aware that slaves are used by many more factions. You say you know about Malta? Then you should as well know about Vogtland, Solarius and Isehara. Especially the latter one since the GMG seems to be involved into your project.

And then there's this slight smell of this whole concept to be based on a personal grudge against an NPC-faction.

[Image: signaturr.gif]
My Stories Outcast laws and structures Join Samura|-
' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.
Reply  
Offline Vasuv
06-23-2011, 08:41 AM,
#25
Member
Posts: 360
Threads: 52
Joined: May 2010

' Wrote:Won't work. If you want to chase outcasts, join the CR, really. (never thought I'd actually ever seriously suggest that to anyone...)

When reading the timeline, both the Outcast as well as the Kusari in me start rebelling against it and are smelling a new past forced onto them. That's not how things work. You can't simply claim Kusari did this and that while they actually didn't. Nor can you claim to have killed 20% of the cardamine trade when you actually didn't. That's furthermore not even your decision.

Also, Kusari law explicitly forbids private police forces. So if the Kusari government gets to hear of you, you'll be thrown out quite fast. Furthermore you are gaijins, so don't even try to get neutral with the residing semi-lawfuls.

I would also assume that a faction dedicating itself not only to combat cardamine trade but slavery aswell would be aware that slaves are used by many more factions. You say you know about Malta? Then you should as well know about Vogtland, Solarius and Isehara. Especially the latter one since the GMG seems to be involved into your project.

And then there's this slight smell of this whole concept to be based on a personal grudge against an NPC-faction.


ok sir
thx for reply i will remove history now & create the history of this faction now only sending prposals to many faction to sign the treaty against OC
thx for fedback
  Reply  
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