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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Tech nerf? How about tech BUFF?

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Tech nerf? How about tech BUFF?
Camtheman
01-04-2012, 05:51 AM,
#11
Unregistered
 

Quote:What do you think marines are paid to do now?

XD Bad example.

I was trying to imply them using some other form of killing, that's not allowed for em.

Like them using an AK-47...

:L
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Offline AndrzejB
01-04-2012, 04:31 PM,
#12
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Posts: 356
Threads: 15
Joined: Jul 2010

' Wrote:At the moment in a duel, fighters really don't have an energy problem. So this is a pretty hollow proposal.
They have said problem when shooting transports.

The buff idea is equal to nerfing non-faction guns.

Feel free to PM me regarding any grammar/spelling/other language mistakes I have made in my posts.
' Wrote:[...] Outcasts get sniffy [...]
Bloody foreigners.
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Offline Huhuh
01-04-2012, 11:53 PM, (This post was last modified: 01-04-2012, 11:53 PM by Huhuh.)
#13
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Posts: 2,458
Threads: 148
Joined: Apr 2010

' Wrote:At the moment in a duel, fighters really don't have an energy problem. So this is a pretty hollow proposal.

Not all fights involving fighters are duels. In fact, duels are probably less common than group fights or fighter vs transport/gunboat. A boost in energy would make a massive difference in these situations.

[Image: 6fZYcda.gif]

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Offline Jaika
01-05-2012, 12:22 AM,
#14
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Posts: 478
Threads: 91
Joined: Jan 2010

Or what about if that scary green message just don't show up every time you undock. It's kinda like when you create something from LEGO but on a few places you use blue parts insted of red and every time you move out from your room someone always puch it in to your face with a big grin on his face: "Hey! I saw what you made from LEGO! But it sucks 'coz blue parts aren't original!"...or something like this. I think everyone got what i wanted to say, that is all for me today, i'm really tired that's why i didn't got any better examples than LEGO.

There is no such thing as too much firepower.
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Offline Dab
01-05-2012, 01:01 AM,
#15
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Posts: 9,570
Threads: 320
Joined: Aug 2005

' Wrote:Not all fights involving fighters are duels. In fact, duels are probably less common than group fights or fighter vs transport/gunboat. A boost in energy would make a massive difference in these situations.
[1/3/2012 11:40:33 PM] Dabbykins: Ships don't often run out of energy in a duel. It'd only benefit ships in a fleet fight, and in such a situation, people would be better off with the 25% bonus to DPS or dodging than with 25% more energy.

TBH, this is a gimmick. Something that seems to be real, but really does nothing but remove the nerf entirely and return us to what we had before the technerf. And don't mention trusting factions. The technerf exists because factions trade tech for pvp advantages, not for roleplay reasons. And that has never, and will never, be the idea behind tech sharing permissions.

[Image: DFinal.png]
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Offline Huhuh
01-05-2012, 01:50 AM,
#16
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Posts: 2,458
Threads: 148
Joined: Apr 2010

Whether you nerf mixtech or buff puretech, you end up with puretech being superior to mixtech :|

People feel better with a buff than a nerf though.

[Image: 6fZYcda.gif]

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Offline Death.RunningVerminator
01-05-2012, 02:02 AM,
#17
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Posts: 4,308
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Joined: Nov 2008

I thought about this earlier actualy but realized it wouldnt work for reasons already stated
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Offline Death.RunningVerminator
01-05-2012, 02:02 AM,
#18
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Posts: 4,308
Threads: 143
Joined: Nov 2008

-snip-

whoopsies, double post.
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