• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 241 242 243 244 245 … 779 Next »
Guard Stations selling Pilots

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): « Previous 1 2
Guard Stations selling Pilots
Offline Jimothy
04-03-2012, 09:46 PM,
#11
Member
Posts: 942
Threads: 67
Joined: Nov 2008

I'm all for this, have guard bases sell pilots for their faction so you don't have to blow up your NPC allies to get your RP cargo. And make them cost as much as, or more than, the best selling price on prisons and the likes.

It'd also make sense in-RP that factions pay the best prices to get their own pilots back, so it won't wreck the prison-station's being the best sellpoint if you're gonna blow NPCs up for pilots, cos if you're blowing the NPCs up, you shouldn't be visiting their guard bases.

I was formerly know as Spiritar.

It's been a while.
Reply  
Offline Tibbles
04-03-2012, 10:43 PM,
#12
Member
Posts: 342
Threads: 34
Joined: Nov 2011

' Wrote:I'm all for this, have guard bases sell pilots for their faction so you don't have to blow up your NPC allies to get your RP cargo. And make them cost as much as, or more than, the best selling price on prisons and the likes.

It'd also make sense in-RP that factions pay the best prices to get their own pilots back, so it won't wreck the prison-station's being the best sellpoint if you're gonna blow NPCs up for pilots, cos if you're blowing the NPCs up, you shouldn't be visiting their guard bases.

Sounds good! :)

[Image: signature2.png]

:: The orbitals faction information :: Recrutiment :: The scrap Jungle :: Brixton market auctions :: The Club ::
Reply  
Offline Jimothy
04-03-2012, 10:49 PM,
#13
Member
Posts: 942
Threads: 67
Joined: Nov 2008

' Wrote:[...]
Pilots aren't for sale
[...]
Similar to spaceship crews, in-RP you don't buy them, but once they're bought, they become an RP tool.
As people *do* occasionally to use faction pilots to represent their character in-RP, I think there should be a way of getting that pilot (ie. buying it) that doesn't involve the OORP blasting of a faction ship. At the very least a single OORP action of buying a pilot is far less detrimental to both RP and repsheets than shooting your own team-mates?

I was formerly know as Spiritar.

It's been a while.
Reply  
Offline Lucky Luke
04-04-2012, 01:36 AM,
#14
Member
Posts: 269
Threads: 28
Joined: Sep 2009

' Wrote:What about Guard stations selling Pilots?
Would be cool if it'd be possible.

(Same goes for Fleet Admirals, Cruiser Commanders, Gunboat Captains, Pirate Pilots, Civlian Pilots...)
Yeah, and we'd see all capwhores go...
-Greetings, Admiral A! How are you doing?
-Thanks for asking, Admiral B. I'm fine. Oh, look! There's Admiral C, and Admiral D. I wonder if they've seen Admiral E, Admiral F and Admiral G.
-Let's ask Admiral Hale!

We have the spaceship crew. Leave it at that!
Reply  
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode