• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 … 182 183 184 185 186 … 198 Next »
Admin Notice

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (7): « Previous 1 … 3 4 5 6 7
Admin Notice
Offline Rogue47
05-29-2008, 03:44 PM,
#61
Member
Posts: 10
Threads: 3
Joined: Oct 2007

QUOTE(Baltar @ May 28 2008, 10:45 PM) *

Ladies and Gents ... it doesn't matter anymore. This discussion has not clarified anything. If anything ... this topic is even more vague and confusing than it was before it was posted.

One rule I'd like to see is that if a character's ship is destroyed ... the character must swap characters or log off for 4 hours. Its the only TRUE role play thing to do. A real Trader would have to wait for the insurance company to buy a new transport or freighter. A Pirate would need to procure a new ship ... as would anyone else. So why don't we just put this thing to rest. If you die in combat (Trader, Pirate, whatever) ... just swap to another character or log off for 4 hours. This would avoid all this BS that we're doing here.

I agree, keeps things simpler
Reply  
Offline monsterlancer
05-29-2008, 03:58 PM,
#62
Member
Posts: 177
Threads: 11
Joined: Dec 2007

' Wrote:QUOTE(Baltar @ May 28 2008, 10:45 PM) *

Ladies and Gents ... it doesn't matter anymore. This discussion has not clarified anything. If anything ... this topic is even more vague and confusing than it was before it was posted.

One rule I'd like to see is that if a character's ship is destroyed ... the character must swap characters or log off for 4 hours. Its the only TRUE role play thing to do. A real Trader would have to wait for the insurance company to buy a new transport or freighter. A Pirate would need to procure a new ship ... as would anyone else. So why don't we just put this thing to rest. If you die in combat (Trader, Pirate, whatever) ... just swap to another character or log off for 4 hours. This would avoid all this BS that we're doing here.

I agree, keeps things simpler

I agree with these opinons.
  Reply  
Offline tk9780
06-02-2008, 09:56 PM,
#63
Member
Posts: 95
Threads: 14
Joined: Mar 2008

Characters who are killed should be rest back to their home planet / base for a period of 4 hours. Deciding this would be easy for system owning factions, for other player factions from a pre-greed location, and the other mere mortals their location could be based on where they purchased their ID.
Reply  
Pages (7): « Previous 1 … 3 4 5 6 7


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode