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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Offline Xerxas Jade
04-27-2006, 10:57 AM,
#1
Member
Posts: 232
Threads: 19
Joined: Oct 2005

Hi all

Well now that i have a bit of spare time and no decent net connection i decided to make a few ships for a mod im thinking of makeing.............. (expect more questions when I get to that)

But so far between me and a friend we have made a Tie fighter and a Star Destroyer.
however i have hit a problem with the Star Destroyer.

We dicided to put 36 Turret mounts on the thing..... (I know thats a lot so dont go yelling at me for it.)

i now however have the problem that when i fire my wepons on the Deathstar the game crashes. is there a maximum gun/turret limit for the game and if so what is it. Because if there is i will majorly have to revamp me mod to handle it.. coz I havent even made my SSD yet, letalone my Deathstar ;) "expect lots of question when I get to that thing ;)"

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Offline Met2085
04-27-2006, 06:34 PM,
#2
Member
Posts: 405
Threads: 9
Joined: Oct 2005

well xeras, are you making a sw mod? but there is a sw mod that has cap ships with 54 turrets, so i dont think thats the prob

EX Black Squadron Officer
------------
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Offline Virus
04-27-2006, 11:28 PM,
#3
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

If only Freeworlds didn't have so many rules on what ships you can fly.... I might've stayed.... Jerks wouldn't even let me fly the Firespray.(unmoddified version of the SLAVE I.) .

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Offline Met2085
04-27-2006, 11:30 PM,
#4
Member
Posts: 405
Threads: 9
Joined: Oct 2005

lol ya, there alot of rules, and some of them are harsh, but I think that some of them are very effective

EX Black Squadron Officer
------------
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Offline Virus
04-27-2006, 11:38 PM,
#5
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

Limiting the ships people fly, even though you can land and buy 'em, is stupid in my opinion... But this isn't a Freeworlds discussion... So....

Xerxas, you will be posting this mod on these forums at some point, no?

And if I ever feel like not being lazy, I might bug Wolf (or another person I know who has even more limited skill) into teaching me how to do this. >.> Then I might even be able to help you! XD

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
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Offline Xerxas Jade
04-29-2006, 12:24 AM,
#6
Member
Posts: 232
Threads: 19
Joined: Oct 2005

when i finnish it yeh i will post it.

ok thanks ill have to try and work out whats wrong with it then :)
i just never saw a ship with more then like 25 so i wasnt sure.
thanks everyone

<<<<<The Jade Consortium>>>>>
<<<<<To Fight Is To Live>>>>>
<<<<< Xerxas Jades BIO >>>>>

[Image: xerxasjade.png]

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