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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Useful Fighter Turrets

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Useful Fighter Turrets
Offline Spear
09-07-2009, 01:51 AM,
#21
Member
Posts: 876
Threads: 6
Joined: Sep 2007

' Wrote:Braaaaiiiiiinnnns..... UHHHHGGGGGG! *shuffle shuffle* shuffle shuffle*

I lol'd :laugh:

[Image: 545pxroyalcoatofarmsofs.th.png]

=LSF=
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Earl.Jacob
09-07-2009, 01:55 AM,
#22
Unregistered
 

freaking grave dig. but oh well


I would support the idea of auto turrets on fighters. i mean, don't NPC's have them, many times when i have been playing on some fighters and messing around with npc's, i turn on turret mode as they pass me and are still moving away. they shot with their turrets and are still maneuvering
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Offline johnpeter
09-07-2009, 02:08 AM,
#23
Member
Posts: 1,476
Threads: 51
Joined: Aug 2008

I think that autofiring turrets are a horrible idea, what accuracy would they have? NPC? Just leave them how they are.

Come on! Be free!
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Offline darthbeck
09-07-2009, 05:57 AM,
#24
Member
Posts: 2,457
Threads: 112
Joined: Jan 2009

autofiring turrets would give people a few extra damage when their opponent e-kills for the full turn in a dual, potentialy giving a huge help.

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
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