• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 774 775 776 777 778 Next »
4.75 minor issues

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

4.75 minor issues
Offline daedalus
08-07-2005, 03:11 PM, (This post was last modified: 08-07-2005, 03:19 PM by daedalus.)
#1
Member
Posts: 273
Threads: 18
Joined: Jul 2005

Just thought I'd start a thread to keep a track of the minor issues and possible improvements to 4.75, to help out Igiss if ever there's a 4.76. So far I have:

- The mooring fixture at Planet Malta belongs to the Corsairs, but it should belong to the Outcasts. A reverse of the previous issue at Crete.
- Planet Primus is showing as a Samura base. I guess this is why it's hostile to my criminal character, who is hostile to Samura. It ought to be faction neutral.
- Both Planets Primus and Gammu are showing descriptions for Junyo in their info cards.
- I am unable to dock a battleship at Waterloo Station in New London. Sequence begins but does not end. This may not be the only station with this minor problem.
- The Nova Torpedo has no description in it's info card, unlike the launcher, which does have one.
- Some minor typos on the info card for the Inferno Pulse Cannon. Should be 'Cid' not 'Sid', and some missing plurals. Igiss, please let me know if I can tidy this up for you.

Hope this helps toward improving an already brilliant mod, thanks!

Role-played characters:
daedalus - Liberty Navy
bandersnatch - Ruthless criminal possessed by a (huge) alien
Shredder - Small-time Kusari pirate, looking to join the Blood Dragons

"Bounty Hunters. We don't need that scum." - Admiral Piett
  Reply  
Offline Igiss
08-07-2005, 04:07 PM,
#2
Discovery Creator
Posts: 3,178
Threads: 578
Joined: Jun 2005

Quote:The mooring fixture at Planet Malta belongs to the Corsairs, but it should belong to the Outcasts. A reverse of the previous issue at Crete.
I'm aware of this, however I don't know a way to fix. Actually they've got proper faction alighment in ini files. I checked multiple times. I've got reports of this happening sometimes at all fixtures that I've added, including Primus and Gammu.

Quote:Planet Primus is showing as a Samura base. I guess this is why it's hostile to my criminal character, who is hostile to Samura. It ought to be faction neutral.
There's no way to make a base without faction alignment. I didn't change alignment of Unknown planets so they are similar to vanilla.

Quote:Both Planets Primus and Gammu are showing descriptions for Junyo in their info cards.
Vanilla issue again. I didn't change infocards for Primus and Gammu.

Quote:I am unable to dock a battleship at Waterloo Station in New London. Sequence begins but does not end. This may not be the only station with this minor problem.
Will try to fix this. What base type is Waterloo? Sorry but I forgot... I need a brief explanation of how it looks like.

Quote:The Nova Torpedo has no description in it's info card, unlike the launcher, which does have one.
I believe no description is needed, do original game torpedoes have infocards?

Quote:Some minor typos on the info card for the Inferno Pulse Cannon. Should be 'Cid' not 'Sid', and some missing plurals. Igiss, please let me know if I can tidy this up for you.
I will correct myself.

Thanks, that was helpful.
Reply  
Offline Timber Wolf
08-07-2005, 05:00 PM,
#3
Member
Posts: 61
Threads: 1
Joined: Aug 2005

If I may add a query myself, why did my 70 mill Nomad Battleship only sell back for under 8 mill?

[Image: arcanecopyta7.png]
Reply  
Offline Denier-of-Soup
08-07-2005, 05:17 PM,
#4
Member
Posts: 335
Threads: 18
Joined: Jul 2005

Probably to discourage people from switching turrets around, which is a good thing.

[Image: ps3black2eu0.png]
"Terrorism is the war of the poor, and war is the terrorism of the rich."
--Sir Peter Ustinov
  Reply  
Offline Dab
08-07-2005, 05:58 PM,
#5
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

Another minor problem is with battlesips when entering trade lane they turn up and to the left then just stop.

another is that the battleship just flies through the trade lane and doesnt enter it.

I believe someone said the rhienland battleship had the biggest problem with these happenings.

[Image: DFinal.png]
Reply  
Offline daedalus
08-07-2005, 06:32 PM, (This post was last modified: 08-07-2005, 07:14 PM by daedalus.)
#6
Member
Posts: 273
Threads: 18
Joined: Jul 2005

Igiss,Aug 7 2005, 04:07 PM Wrote:There's no way to make a base without faction alignment. I didn't change alignment of Unknown planets so they are similar to vanilla.
[snapback]1265[/snapback]
OK, makes sense. Maybe the Zoners faction would be a better choice, as most players will be neutral to them.
Igiss,Aug 7 2005, 04:07 PM Wrote:Will try to fix this. What base type is Waterloo? Sorry but I forgot... I need a brief explanation of how it looks like.
[snapback]1265[/snapback]
Waterloo is a Zeus class, it looks a lot like Newark outside Manhattan, but Newark is Chassis or something. It's the type of station with a big half cylinder attached to the side with mooring points along the edge. I just tried Newark anyway to test and it doesn't work either. I'll soon test it in a different battleship. Current one is Osiris.
Igiss,Aug 7 2005, 04:07 PM Wrote:I believe no description is needed, do original game torpedoes have infocards?
[snapback]1265[/snapback]
Yes, individual ordnance, missiles, mines, torpedos etc have their own infocards.

STOP PRESS: I changed battleships to the Liberty Dreadnaught, and Newark worked fine. It wouldn't work for the Osiris.

Role-played characters:
daedalus - Liberty Navy
bandersnatch - Ruthless criminal possessed by a (huge) alien
Shredder - Small-time Kusari pirate, looking to join the Blood Dragons

"Bounty Hunters. We don't need that scum." - Admiral Piett
  Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode