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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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how to raise Kusari activity

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how to raise Kusari activity
Offline Volken
07-05-2011, 07:11 PM,
#31
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Posts: 95
Threads: 11
Joined: Oct 2010

' Wrote:What is there to prevent me to park my ship above the plane and leave it there to leach credits?

I was talking about the first post..
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Offline Zelot
07-05-2011, 07:11 PM,
#32
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Posts: 7,539
Threads: 379
Joined: Jun 2007

I don't think activity in Kusari is sub-par. Yes it is less than Liberty, but up until this Rheinland Bretonia fuss, all three houses were on pretty even standing activity wise.

[Image: 13121_s.gif]  
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Offline Cap.Kennedy
07-05-2011, 07:12 PM,
#33
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Posts: 231
Threads: 24
Joined: Jun 2011

' Wrote:I was talking about the first post..

quotes please, otherwise i can only assume you were talking about last proposal.

I saw you walking down the streat, your eyes, your lips, your nose, everything was so perfect. I started singing "who let the dogs out."
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Offline Friday
07-05-2011, 08:18 PM,
#34
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Posts: 1,897
Threads: 76
Joined: Aug 2007

Reason we dont have gas mining:

Requires new mining zones to be added,
which means system updates,
means a mod update.

Any alterations can only work on existing mining zones.

[Image: GMG_banner.png]

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Offline elrica
07-05-2011, 09:13 PM,
#35
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Posts: 325
Threads: 26
Joined: Mar 2011

Niobium miners have to pass through most of kusari to get to the main sales point. The route usually has pirate activity, just like any other house. I very rarely see Kusari navy though. I don't really see how adding more mining spots would boost activity, Kusari has good trade routes rather than mining.
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Blighter
07-05-2011, 09:55 PM,
#36
Unregistered
 

Why raise activity in Kusari.
Have all of its factions unite under the glorious Emperor.
Then with 100% unity you finish that little war you've going on, to see your enemies driven before you and to hear the lamentations of their women, Conan-style. Or actually husbands, seeing as we're talking Kusari-Bretonia. And after that you just conquer more. And more. And again more more more more more. And once that's done we may add some Japan-power in there and we'll get to fight in space with giant morphing mechas, beamswords, Macross-esque missile spam, and all that other fancy stuff. Because it would be GLORIOUS AND AWESOME.


[Image: 2079agm.jpg]













<div align="right]J/K
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Offline Markus_Janus
07-06-2011, 02:34 AM,
#37
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Posts: 1,949
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' Wrote:What is there to prevent me to park my ship above the plane and leave it there to leach credits?

Friday is working on the gas mining mod as he has stated.
I believe he has already provided the sloution to this problem.
He has a thread around somewhere about it.

Samura Omotai Zaibatsu.
[Image: qz7DdPp.png]
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Offline Hone
07-06-2011, 04:33 AM,
#38
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Not having mining points is one of kusari's core RPs. It's the reason for them invading Bretonia, to get their ore.
I think a higher gold ore sell point should be placed in Kusari, to encourage kusarians pillaging Bretonia and bringing it home.

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Offline Markus_Janus
07-06-2011, 04:44 AM,
#39
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Well hydrocarbons are part of the vanilla RP, H-Fuel would also fit right in as it is "already"happening.
But yeah Kusari don't mine heavy metals for sure.

Samura Omotai Zaibatsu.
[Image: qz7DdPp.png]
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Offline Friday
07-06-2011, 07:53 AM, (This post was last modified: 07-06-2011, 08:26 AM by Friday.)
#40
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Posts: 1,897
Threads: 76
Joined: Aug 2007

' Wrote:Friday is working on the gas mining mod as he has stated.
I believe he has already provided the solution to this problem.
He has a thread around somewhere about it.

Like I said earlier, any solution would require new mining zones to be put in.
That means a system update, which I do not believe the devs approve until a new mod version is released.

Like a lot of things, it all depends on the next release of Discovery...

P.S The gas mining mod thread is in my siggy.

[Image: GMG_banner.png]

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