Well, I think it would need an explanation why Unioners are made to be allied with Bundshuh now..
They were allied with Bundshuh in the vanilla version and now it seems they are again pushed to the Outcast side..
It would be pointless for me to go on running the Workers Front since all of our characters are set to be friendly with Corsair allied factions and our equipments and so on..
I think their rep should stay the same, otherwise it is unfortunate that I would have real difficulty in running my faction. I wrote all the RP, set my rules made the characters and now wow..we wake up one morning and all is changed..Why?
Why are they made allied with the Bundshuh now?
Who gave this decision and for what reason?
I would be pleased to know the reasons..
Right... as it stands, the Bundschuh only dislike Corsairs because their friends hate them. The Unioners can still make deals with Corsairs.
Just because friends of their friends are at war with the Corsairs, doesn't make them enemies. Hell, they could get on well with Bundschuh, but still receive supplies or trade from the Corsairs.
Shades of grey, shades of grey. Being allied to the Outcasts does not make one an Outcast oneself.
While what you say is true, having the RP info as we are to be on the Outcast side as of RP makes me entirely uneasy with this..
Would any other faction member like to see his factions alignation change when they wake up in the morning?
Nobody can force me to change my factions policy..
Is this just because we wanted a crappy gunship?
I don't want it then nor a fighter or any other thing..
Just fix the infocard of the Unioners and do not let a hardly composed faction pine away..
I did not mean to underestimate your work AoM anyway, you spent time to discuss it and I appreciate..
What I mean it would already be defected in stats when compared to the Hacker one, wouldn't it be?
' Wrote:While what you say is true, having the RP info as we are to be on the Outcast side as of RP makes me entirely uneasy with this..
Would any other faction member like to see his factions alignation change when they wake up in the morning?
Nobody can force me to change my factions policy..
Is this just because we wanted a crappy gunship?
I don't want it then nor a fighter or any other thing..
Just fix the infocard of the Unioners and do not let a hardly composed faction pine away..
Well, you see, the Unioners would be very sympathetic to the Bundschuh's goals. They would aid them against Rheinland. In effect, they'd have an alliance against Rheinland. When it came to the Corsairs, the Unioners would opt out of fighting them in the great war, since they have too many connections that they don't want to break. They won't shoot Outcasts for them, but will engage in trade of stolen goods and small arms with them.
@ blunt: <strike>First cut off this spell on the bottom of your signature, before arguing.
</strike> Thanks
If i would be an admin, i would delete all of photuins characters and would blow him every time he is leaving Manhattan. <strike>Now i would do the same with you.</strike> In-game player would get a minimum ban of 7 days.
Bundshuh are neutral. Neither Outcast, nor Corsair side. Read the news in the bars.
Just because Digital Anvil was to lazy to create extra models for them, does not mean they are Outcasts.
' Wrote:Bundshuh are neutral. Neither Outcast, nor Corsair side. Read the news in the bars.
Just because Digital Anvil was to lazy to create extra models for them, does not mean they are Outcasts.
Respectfully
AoM
I agree. But they lean slightly towards the Outcasts. They would be on decent terms, engaging in trade of stolen goods and the like, perhaps receiving supply. The same would go for the Unioners and the Corsairs. Not fully-blown allies, but on good terms with one another.
Regarding my signature, take it to PMs, I'm not getting into a flame war in public and won't spoil Kress' thread with it.
If we go on using Corsair equipment on our ships with the current ID Unioners have, it would be totally our of RP. We have the Corsairs and any other allies of em as HOSTILE.. I could avoid shooting Outcasts and Bundshuh but there aint already any active Bundshuh lately, so what is the sense here. the only active faction we have in Rheinland as of OC side is the RHA. This would force us be at least neutral or even friendly with them..
How will we create an entirely new series of RP for this?
Thanks but no thanks..
Give us a generic Worker ID then if this will stay the same as it is now..
' Wrote:If we go on using Corsair equipment on our ships with the current ID Unioners have, it would be totally our of RP. We have the Corsairs and any other allies of em as HOSTILE.. I could avoid shooting Outcasts and Bundshuh but there aint already any other Bundshuh lately, so what is the sense here. the only active faction we have in Rheinland as of OC side is the RHA. This would force us be at least neutral or even friendly with them..
How will we create an entirely new series of RP for this?
Thanks but no thanks..
Give us a generic Worker ID then if this will stay the same as it is now..
You can have friends on both sides of the fence, you know. Hell, I'm of the opinion that the two camps shouldn't be separated by a fence but maybe a bog or marsh, with like fog and stuff. The lines shouldn't be too clear.
In effect, I can see Unioners getting on well with Bundschuh and Corsairs and never really coming into contact with Outcasts directly. Same goes for Bundschuh on the other side.
Well, in this situation..We will have to be neutral with the RHA and their allies and the Bundshuh if we face any of the Wraiths maybe?
Less targets for us to shoot would be actually a better change of agenda when thinning stocks of Unioners are taken into consideration. But I don't want to be called out of RP because of using Corsair weapons on our fighters. Will we be forced to use Outcast aligned vessels and stuff just because of this ID change?
' Wrote:Well, in this situation..We will have to be neutral with the RHA and their allies and the Bundshuh if we face any of the Wraiths maybe?
Less targets for us to shoot would be actually a better change of agenda when thinning stocks of Unioners are taken into consideration. But I don't want to be called out of RP because of using Corsair weapons on our fighters. Will we be forced to use Outcast aligned vessels and stuff just because of this ID change?
Why would you be facing the Wraiths or RHA now? They wouldn't be your enemies. With regards ships, you have Eagles, right?