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Offline r3vange
11-24-2011, 05:54 AM,
#8,131
Member
Posts: 2,302
Threads: 113
Joined: May 2010

Yeah well I made the Kirkwall stuff because I am the administrator of the station, or at least I was when Jameson was still in charge. But making kirkwall's plans Is pretty much the same as Java, Rochester etc

God I hate this iPhone

[Image: r3vange.gif]
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Offline Tenacity
11-24-2011, 07:06 AM, (This post was last modified: 11-24-2011, 08:41 AM by Tenacity.)
#8,132
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

[Image: oob6.png]

Deck one, turret hardpoint at the front, bridge at the back. Lots of nomad tentacles. There's a nomad neural node on the bridge (the bluish sphere you see there) which Miranda can interface with to gain control of the entire ship without the need for a crew. The neural node is connected to all the main consoles and ship systems via nomad tendrils that run throughout the vessel.

[Image: Tenacity.gif]
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Offline Tenacity
11-24-2011, 08:50 AM,
#8,133
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Remaining decks finished, deck 6 still needs a render of the Scimitar to put in the launch/docking bay though, that will be serving as Miranda's means of moving between the destroyer and planetary surfaces during her search.

[Image: 1zwj9dz.png]

Deck 2 contains turret control stations, upper deck escape pods, and staircases leading up to the bridge or down to the sanctum and lower decks.

[Image: 244b9du.png]

The forward section of deck 3 contains living quarters, the ship's main lounge area, and a staircase leading down to deck 4. The rear section of deck 3 contains the sanctum, a circular room with a Nomad power cell at it's center, surrounded by windows that open up into space, allowing the power cell to absorb solar radiation, which Miranda can then 'feed' on.

[Image: ztsl0o.png]

The forward section of deck 4 contains a smaller observatory/lounge with a view out the front of the ship. Behind that is an auxilliary cargo storage area for smaller supplies like food, water, etc. The main section at the center of deck 4 holds 12 shield generators, 6 on each side of the ship, along with 12 shield batteries down the center of the area. At the rear of deck 4 is the engineering section, with fuel storage tanks along the forward and side walls, and the ship's five engines at the back.

[Image: wmlcm8.png]

Deck 5 contains the lower deck escape pods and additional crew quarters (which, since miranda is alone on the ship, obviously go unused, occasionally they serve as housing for Oracles or Wild that are accompanying Miranda on her mission).

[Image: 30lfqip.png]

The forward section of Deck 6 contains the primary cargo hold. The rear section contains a small launch bay capable of housing a single fighter or small freighter for ship-to-planet transportation. The launch bay also contains additional fuel storage tanks and an emergency shield battery.

[Image: Tenacity.gif]
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Offline Serpentis
11-24-2011, 12:50 PM,
#8,134
Member
Posts: 2,219
Threads: 157
Joined: Jul 2008

Can't really see much tbh Tena.. Looks nice I guess (:

Finished the last sig and made another one..


[Image: SalvatoreWaaaa.png]

[Image: Visions.png]

[Image: Serpentis.gif]
Abadan and the Arcadia | Sergei, The lost | Feedback Thread
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Offline Bloody Reverb
11-24-2011, 03:56 PM,
#8,135
Member
Posts: 269
Threads: 5
Joined: Nov 2010

' Wrote:Remaining decks finished, deck 6 still needs a render of the Scimitar to put in the launch/docking bay though, that will be serving as Miranda's means of moving between the destroyer and planetary surfaces during her search...

Beautiful! I just like it!:)
Maybe i will try to do my Sarissa like that...
if you dont mind.. :crazy:


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Offline Tenacity
11-24-2011, 04:11 PM, (This post was last modified: 11-24-2011, 04:11 PM by Tenacity.)
#8,136
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:Can't really see much tbh Tena.. Looks nice I guess (:


Yea, unfortunately the forum's 700 pixel wide limit on pictures isnt conducive to detailed ship layouts =/

[Image: Tenacity.gif]
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Offline Serpentis
11-24-2011, 04:14 PM,
#8,137
Member
Posts: 2,219
Threads: 157
Joined: Jul 2008

Ey, I have an idea..

Why don't you make a 'Zoom' of the areas?

Like each has a bigger image showing THAT part in higher detail, so you can show what things are and what they do?

That way one get a clearer picture of what the thingies does and looks like ^^

The deckplans are good, reminds me of the Serenity RPG deckplans of ships :3

[Image: Serpentis.gif]
Abadan and the Arcadia | Sergei, The lost | Feedback Thread
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Offline Tenacity
11-24-2011, 04:16 PM,
#8,138
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Quote:The deckplans are good, reminds me of the Serenity RPG deckplans of ships :3

Heh, I got a lot of the items for things like chairs, beds, engines, etc. from that =P

[Image: Tenacity.gif]
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Offline Serpentis
11-24-2011, 04:19 PM,
#8,139
Member
Posts: 2,219
Threads: 157
Joined: Jul 2008

Hah!:DLoved those images, got tons of those things on my comp.

Mind if I steal the idea somewhat and make deckplans of some things? :3

[Image: Serpentis.gif]
Abadan and the Arcadia | Sergei, The lost | Feedback Thread
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Offline Tenacity
11-24-2011, 04:22 PM, (This post was last modified: 11-24-2011, 04:22 PM by Tenacity.)
#8,140
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

meh, not like i have it copyrighted or anything, help yourself.

I can send you the images for those items if you want, over skype.

[Image: Tenacity.gif]
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