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  Discovery Gaming Community The Community Media Center
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Signatures/Pictures/Avatars

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Signatures/Pictures/Avatars
Offline Pingu!
12-04-2011, 09:30 AM,
#8,191
Member
Posts: 485
Threads: 31
Joined: Jul 2009

Battleship shooting scorp, gank!!!!!1one
But about signature, I think you could make scorp exploding a bit more realistic.

Agmen of Eladesor Wrote:But you either follow our rules here and work with us - or STFU and GTFO.
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Offline schlurbi
12-04-2011, 11:12 AM,
#8,192
Member
Posts: 4,688
Threads: 187
Joined: Apr 2009

' Wrote:Comm header and footer for The Mole Miner's request, I'm getting better at this (or at least quicker) - only took me about half an hour to make these.

[Image: 2w3s07q.png]
[Image: ju8hhu.png]
That looks awesome, really. It might just be me, but in my Opinion it is too large. It's still awesome though.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline Tenacity
12-07-2011, 02:01 AM, (This post was last modified: 12-07-2011, 02:09 AM by Tenacity.)
#8,193
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Warning, very big pictures below - these are layout and interior images I made for my fearless destroyer in 4.86, the Pakhet:

EDIT: Had to cut up the images some, tinypic was shrinking them because they were too big when all compiled into one =/

Deck One

[Image: 2e1wqdi.png]

[Image: 35i86ly.png]





Deck Two

[Image: vg7l78.png]

[Image: jpwwih.png]





Deck Three


[Image: 2rnc4eb.png]

[Image: 2564937.png]
[Image: n6yl4l.png]

[Image: Tenacity.gif]
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Offline r3vange
12-07-2011, 02:27 AM,
#8,194
Member
Posts: 2,302
Threads: 113
Joined: May 2010

[color=#FFFFFF]Give some more thought on the elevatos, why not add a sort of maintenance/emergency tunnels, in an emergency it'd be very messy with just one elevator

[Image: r3vange.gif]
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Offline Tenacity
12-07-2011, 02:33 AM,
#8,195
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:[color=#FFFFFF]Give some more thought on the elevatos, why not add a sort of maintenance/emergency tunnels, in an emergency it'd be very messy with just one elevator

Good point, but showing a general layout like that (I didnt get very detailed on the floor planes, just shapes and hallways), one would assume that emergency ladders and stuff arent going to be included in the picture.

[Image: Tenacity.gif]
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Offline r3vange
12-07-2011, 02:38 AM,
#8,196
Member
Posts: 2,302
Threads: 113
Joined: May 2010

[color=#FFFFFF]Just giving some feedback, its awesome anyways which reminds me I should really finish the deck and engine layout for the Rheinland battleship Q_Q It will take ages

[Image: r3vange.gif]
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Offline Tenacity
12-07-2011, 02:39 AM,
#8,197
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

And if anyone's wondering how a fearless destroyer can hold and launch fighters...

[Image: 11t7eh2.gif]

[Image: Tenacity.gif]
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Offline r3vange
12-07-2011, 02:46 AM,
#8,198
Member
Posts: 2,302
Threads: 113
Joined: May 2010

[color=#FFFFFF]Funny as it is this is the fist thing I saw in Media center after joining I've been looking for it since:D

[Image: r3vange.gif]
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Offline Tommeh
12-07-2011, 10:06 PM,
#8,199
Member
Posts: 1,596
Threads: 31
Joined: Jan 2009

Something that I made recently for a customer 8-|

[Image: 281vggl.png]

[Image: 22ymja.png]


Sig and trans bar;
although trans bar didn't turned out as I wanted, and after hour and half spend figuring out some more interesting form I couldn't come up with anything better :/

[Image: final3.png]
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Offline Venkman
12-07-2011, 11:22 PM,
#8,200
Fellow Junker
Posts: 3,496
Threads: 222
Joined: Jun 2011

' Wrote:Something that I made recently for a customer 8-|

[Image: 281vggl.png]

[Image: 22ymja.png]
Sig and trans bar;
although trans bar didn't turned out as I wanted, and after hour and half spend figuring out some more interesting form I couldn't come up with anything better :/


Nice Tommeh i like your work it's awesome.:cool:

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