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  Discovery Gaming Community The Community Real Life Discussion
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This looks AMAZING

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This looks AMAZING
Offline Dopamino
12-20-2007, 10:42 PM,
#1
Member
Posts: 3,522
Threads: 70
Joined: Jul 2007


[font=Tahoma]Jurassic Park Mod
<span style="font-size:18pt;line-height:100%]For Crysis
[Image: aviary_pteratopslodge.jpg]

http://www.moddb.com/mods/8320/jurassic-park

This would totally make it worth it for me to buy Crysis, a new computer to run Crysis, and a new pair of pants every time I think about playing it.

[Image: GlossyNew2copy-1.png]
I mostly lurk around Media Center these days.
  Reply  
Offline RingoW
12-20-2007, 10:49 PM,
#2
Member
Posts: 1,399
Threads: 65
Joined: Aug 2007

The mod isn't finished yet, so they should apply for the MOTY 2008, instead of hunting players attention with nice static screenies.

Nevertheless, the crytec graphic engine is lightyears better than the unreal or half life source engine. Don't know, why so many developers are paying a license for the unreal and half life source engine.

Respectful
AoM
Reply  
Offline Dopamino
12-20-2007, 10:52 PM, (This post was last modified: 12-20-2007, 10:52 PM by Dopamino.)
#3
Member
Posts: 3,522
Threads: 70
Joined: Jul 2007

Oh, ya, I forgot to mention that it's not finished yet. Sorry...:unsure:

[Image: GlossyNew2copy-1.png]
I mostly lurk around Media Center these days.
  Reply  
Offline Flo
12-20-2007, 11:12 PM,
#4
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Posts: 134
Threads: 2
Joined: Sep 2007

' Wrote:The mod isn't finished yet, so they should apply for the MOTY 2008, instead of hunting players attention with nice static screenies.

Nevertheless, the crytec graphic engine is lightyears better than the unreal or half life source engine. Don't know, why so many developers are paying a license for the unreal and half life source engine.

Respectful
AoM



If the crytec engine 2 has always a performance like in Crysis i can understand why the developers (developers! developers! :lol:) do so :tease:.



[Image: mmdhapiruna2.png]
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Offline RingoW
12-20-2007, 11:21 PM,
#5
Member
Posts: 1,399
Threads: 65
Joined: Aug 2007

@ Flo: The problem is not the crytec engine. The problem is direct X 10. So it is up to Micro(Money)soft to solve the problem along with (hasta la) Vista.

respectful
AoM
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Offline galaktik
12-20-2007, 11:52 PM,
#6
Member
Posts: 298
Threads: 16
Joined: Aug 2007

i need new rig anyway, current is old 4 years(2.0Ghz, 768MB DDR 400, 64Mb G Force 4)So i better start to save.....

Well i would like to see trailers not pictures, if on them looks so real.....And i hate Moneysoft:P

not here
  Reply  
Offline Treewyrm
12-21-2007, 01:31 AM,
#7
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

I don't agree with AoM. I've been working with Unreal tech for many years myself both as a hobbyist level designer and employed by companies. All I can say is that it's one of the most sophisticated and friendly engines I've seen, and I've seen many others. Although those engines are being used for the same game genre they are essentially different as to what they are geared for the most. Don't judge only by what engines can do technically as it always comes down as to how developer teams can use that technology properly, what visual style they follow and how well that technology can work with it. In my opinion: games are all about fun, when simple 2D platformer, shmup, action or rpg game can bring loads of hours of pure fun while you're just yawning through the single player campaign of some high tech engine demo-game, to me it rings a bell: something is terribly wrong with fun factor of the latter game.
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Offline Dopamino
12-21-2007, 04:48 AM,
#8
Member
Posts: 3,522
Threads: 70
Joined: Jul 2007

But it looks pretty!

[Image: GlossyNew2copy-1.png]
I mostly lurk around Media Center these days.
  Reply  
Offline Gamazson
12-21-2007, 06:03 AM,
#9
Member
Posts: 962
Threads: 56
Joined: May 2007

' Wrote:I don't agree with AoM. I've been working with Unreal tech for many years myself both as a hobbyist level designer and employed by companies. All I can say is that it's one of the most sophisticated and friendly engines I've seen, and I've seen many others. Although those engines are being used for the same game genre they are essentially different as to what they are geared for the most. Don't judge only by what engines can do technically as it always comes down as to how developer teams can use that technology properly, what visual style they follow and how well that technology can work with it. In my opinion: games are all about fun, when simple 2D platformer, shmup, action or rpg game can bring loads of hours of pure fun while you're just yawning through the single player campaign of some high tech engine demo-game, to me it rings a bell: something is terribly wrong with fun factor of the latter game.

I agree with you. I work at a game store and we can't sell crisis. No one has a PC that can run it. The unreal engine is tried and true technology. I have seen/played some pretty spectacular games made by small time and major developers based on unreal. (Correct me If I am wrong but BioShock is one of them)

Source is by far one of the most realistic physics capable engines on the market. Heck I have a friend in university who uses it for simulations for his theory class. Besides, with the right developers source can look very impressive too.

AKA Nexus
  Reply  
Offline HellRaiser
12-21-2007, 07:50 AM,
#10
Member
Posts: 83
Threads: 7
Joined: Jul 2007

hey
i was in the store the other day lookin at Crysis...when saleman told me not to buy it
cause it requires some CRAZY game system...is that true?
and if so...what does it need?
  Reply  
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