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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Gallic Scrap Consortium [GSC]

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Gallic Scrap Consortium [GSC]
Offline Skullz
10-30-2011, 11:06 PM,
#51
Member
Posts: 1,225
Threads: 124
Joined: Apr 2010

Panzer, I would personnally say that it would seem like metagaming. Let me go on, goal one is only known to <strike>the Gallic Junkers and the Gallic Royal Family. The Gallic unlawfulls, including the Council, Gallic Corperations and the Junkers are the only other ones that have an idea that some gallic Junkers are spies. So to state that the =CR= know is extremely unlikely. Unless told by someone in the know, and even then the =CR= will not know which Gallic Junkers are loyal to the Crown. So it is no reason to make your claim. Goal 5, you wouldn't know unless someone tells you again. And is only privy to Gallic Junkers. Goal 6, is also privy to Gallic Junkers, and =CR= would only find that out by lots of proveable evidence. Goal 7, Is only privy to Gallic Junkers and is not at all easy to prove either. And lastly Goal 8 is only privy to Gallic Junkers, Gallic Crown and the Gallic Royal Navy. And the Gallic Junkers has the right to pick whom they will take cargo/credits from. As there has been no action by any [GSC] member against the =CR= or IMG| I find it hard to see how your comment is in any way Valid. Prehaps you should read up on the game rules because last time I checked metagaming is against the rules.

Hope I have educated yourself Panzer as it is fairly clear you have not realised what those goals are, nor mean.</strike>

Edit: Sorry, I think I was to harsh with you. But that the =CR= has had no roleplay with [GSC] ingame or over the forums is a poor reason to show intent of that you wish to shoot them, when you actually do not know anything about them, or that they even exist. Please remember a Faction info thread is about that faction, and info about themselves. It isn't a communication to others where they operate. So I find it very poor of you providing the information you gave. And when that info is not Feedback either, but a OORP threat I find that even more poorer.

[Image: NikashaJinkoOC1byInty.png]
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Offline Skullz
12-23-2011, 05:38 AM,
#52
Member
Posts: 1,225
Threads: 124
Joined: Apr 2010

New player has joined the group. And I have noticed recently that there are many players who do not know what a Gallic Junker can and cannot do.

Picture I took I think about 2-3 months ago.

And Wiki Artical, which is Identical to the one ingame.

[Image: NikashaJinkoOC1byInty.png]
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Offline Skullz
01-04-2012, 11:32 PM,
#53
Member
Posts: 1,225
Threads: 124
Joined: Apr 2010

Over the next few days/weeks I will be adding/editing the write up to update it for 4.86. However, I am including a list of things that we are likely to do with in 4.86 after we get all our ships repped up again.

Idea's, Ideals and concepts.
  1. Controll of Artifact trade, directly with the Corsairs. (Denial of same trade against Hogosha)
  2. Pirating Sirian Factions, outside of Gallic controlled space, that are considered as interrupting with own operations, as well as enemies. Includes Pirating Enemy Gallic Factions outside of Gallic controlled space.
  3. Contacting Gaian's, Gas Miner's Guild(?), Zoners(?).
  4. Escort regulated Sirian ships in to Gallia
The Gallic Junker ID is as follows;
1. Can attack pirates and terrorists in self-defense, to protect a trader of an allied faction, or in defense of their bases
2. Can trade, smuggle, and escort traders or smugglers.
3. Can actively hunt Hogosha within Gallia, systems contested by the GRN, and the Taus.
4. Cannot demand credits or cargo within Gallia house space.
5. <strike>Cannot use any transport with more than 4,300 cargo.</strike> Cannot use any transport with more than 3,500 cargo except the L'ane and the Vache.
Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

ID Pros:
1. Competition with Hogosha.
2. Massive increase in System access.
ID Cons:
1. Loss of ability to hunt/pirate Gallic Pirate/Terrorist factions.
2. Very little for it to help its relations with Gallic Lawfuls.
3. Unclear on where it can pirate, with no, "Can pirate..." in the ID.

Sorry if I seem like that I am judging it. I am however, merely making notes for my own benefit and the communities. Feedback and especially idea's are welcome. Please bear with me for re-writing the write-up. Thank you all.

(Wrote this a few days ago, had some things that could have been added as Pro's to the Id, but i have forgotten them.)

[Image: NikashaJinkoOC1byInty.png]
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Offline Skullz
01-05-2012, 11:52 PM,
#54
Member
Posts: 1,225
Threads: 124
Joined: Apr 2010

some additions and edits made to the main post.

[Image: NikashaJinkoOC1byInty.png]
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Offline Skullz
01-18-2012, 10:36 PM,
#55
Member
Posts: 1,225
Threads: 124
Joined: Apr 2010

Bumping for awareness. We are still around.

[Image: NikashaJinkoOC1byInty.png]
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Offline Skullz
03-06-2012, 02:21 PM,
#56
Member
Posts: 1,225
Threads: 124
Joined: Apr 2010

We are looking for new members to join. If you are interested please either apply here or contact me via skype.

Updated bases so that they include all the new Gallic Junker ones.

And if anyone has feedback we would love to read it. Maybe it is an idea that we can do.

[Image: NikashaJinkoOC1byInty.png]
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Offline Skullz
04-13-2012, 04:36 PM,
#57
Member
Posts: 1,225
Threads: 124
Joined: Apr 2010

Me and Cris are looking for a few good players to come and join. If you are interested please contact me via skype.

[Image: NikashaJinkoOC1byInty.png]
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Offline Skullz
04-27-2012, 02:58 PM,
#58
Member
Posts: 1,225
Threads: 124
Joined: Apr 2010

bumping for awareness and recruitment purposes. f you are interested in joining please contact me on skype. Gallic Junkers are a really interesting faction to play and very varied. It also is one of the few gallic factions that has access to anywhere in sirius. And can be a stepping stone in to Gallic roleplay, whilst having access to a variety of things to do with in just one faction.

[Image: NikashaJinkoOC1byInty.png]
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Offline Skullz
04-30-2012, 11:31 AM,
#59
Member
Posts: 1,225
Threads: 124
Joined: Apr 2010

Quote:Pirate activity [//OORP knowledge]
All of Sirius
Berry
Maine
Anjou
Touraine
Champagne
Lorraine
Franche Comte
Provence
Languedoc
And any other Gallic System that is not part of the Gallic House

Over the while I've noticed something cool. Anyway heres the result of it, and edit showing the locations where [GSC] Gallic Junkers are likely to be found pirating. Obviously this oorp info, and shouldn't be taken as the rule of thumb.
The ability for GJ to pirate in gallic systems is because of the ID rule, of "cannot pirate in the Gallic House systems." And below is a list given of what actually is Gallic House space. Link here will take you to where the list is also located.
Quote:Gallia
Burgundy
Dauphine
Picardy
Ile-de-France
Auvergne
Orleanais
Lyonnais

Happy pirating. I am also looking for new members to join [GSC] so if you're up for a bit of variety of everything, and are either in America or european time zones please contact me over skype.

[Image: NikashaJinkoOC1byInty.png]
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Offline Skullz
05-08-2012, 08:46 PM,
#60
Member
Posts: 1,225
Threads: 124
Joined: Apr 2010

Still hoping for players.

If you join and are really interested in gallic junkers, and after spending a little time in [GSC] I'll reward players with 50 Mill.

[Image: NikashaJinkoOC1byInty.png]
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