Quote:i just took a mission from Sarcelles shipping station for the IDF, i go to the waypoint and there is nothing there
i also cant cancel the mission, except by leaving the server
Happened a few times now.
' Wrote:Warnings will be issued. Accounts will be banned. In game characters will be deleted. I will drive to your house and punch you in the mouth.
LABC is just about impossible to dock in a tradelane, it keeps shifting out of the middle and then stalling against the edge of the ring. I don't even bother trying anymore.
Also a bit tough to dock in a jump gate but it's not impossible like tradelane, and other big ships are having trouble with jump gates now too so that may be a universal problem instead of specific to LABC.
Also... it was stated that destroyers would be able to mount lesser weapons on the heavy hardpoints, however the class 9 and class 8 hardpoints on the LABC can only mount the named claass. For example, you cannot mount a class 8/7/6 weapon on the LABC class 9 hardpoints.
LABC thruster speed seems to top out at 120 not 140 (maybe a feature?)
Transports are unable to mount lower-level turrets (eg Purple Goddess turret). And my Titanic does not hav the power to continuously fire a full set of transport turrets for any length of time, even when my shields are not being hit. I don't know if these are bugs or features but if the latter it needs to be considered a balance issue, I will not be able to fire my guns at all when the shield generator is using up all the output
SCRA Anti-Matter cannon appears to be doing no hull damage to Capital Targets. We've just tried attacking an RNC target in New Berlin, a Turtle, to no avail.
EDIT: After testing with SCRA bombers against the Havana. It appears to be a bug with the battleships themselves taking hull damage from SNACs or Nova's. Something *requires* to be sub-targetted and shot at in order to do damage. Something highly difficult to do in a combat situation.
We tried to reproduce it but could not. Most likely already fixed in some other patch. SCRA cannon, apart from another visual, is no different then any SNAC.
The Paladin's powercore is bugged. With 4 Splitters and 2 debs its powercore recharges in 1min and 38s.
Curassier has 900 recharge and takes 12s, while the Paladin has 900 too, on the paper.
In the Gallic Core Worlds, Brigand Cuirassier NPCs fly at 350m/s while shooting you as you cruise.
I believe they should not fly that fast unless they are cruising themselves, in which case they would be unable to shoot.
This was happening in Picardy while I was flying a GMS-ID'd Vache (Cruising at 350 m/s). I was trying to check if it happens in other systems but I can't get into the game now without my FL freezing up.
Yeayea, fifth or so report on it. Fixed in update 3.