When ever i try to dock my FL crashed to desktop, i was unmount all stuff, change ID from guard to OC, i was before i do that also with ossiris in gamma but always a same and this is from a new mod.
We are not sure on how exactly this works, but seems like if Council BS with Missile turrets is Docked in Champagne the game crashes. If the ship with the same load out is docked in Artois system, everything works fine.
Bug Type: Game Crash
Ships: Ciuncil BS
People reported that Basic BS Missles Turrets do not cause game to crash. When Basic Missle Turrets are fired game crashes.
When someone else fires missles, game also crashes.
In Champagne system.
Bug Type: Minor
Ship: Council BS
Council BS Missile Turrets and Basic Missile Turrets do not load onto target at the range of 5k. The range is 4k. Their seek range is shorter then their engine range. Reason: They are fast enough to catch up with fleeing targets. Missile engine range is 5K under optimal circumstances - for missiles, range can be iffy to calculate.
User was banned for: banned pending staff discussions
Time left: (Permanent)
Was traveling with my Border World Trader ship and wanted to go from Texas to New York via the Jump Gate.
In front of me were a few NPC ships who took the jump.
Now it was my turn to jump.
Some objects can not be selected (targeted) by clicking on them in the view screen, but only if you click on them in the nav map.
2 examples I notice:
-Planet Toledo in Omicron Minor
-Galicia Research Station in Omicron 81 (station behind the green nebula on the lower right of the map)
Ship: Touketsu
Loadout: 3x Purple Godess, 2x Adv. Debilitator turret, UAU8, TCD, Class 10 shield, Enh. Thruster, Freelancer ID (4.85 Freelancer)
Location: New York, Manhattan (I think)
Character name: Samuel.Porter