• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 219 220 221 222 223 … 547 Next »
Discovery 4.86 General Bugs

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (69): « Previous 1 … 58 59 60 61 62 … 69 Next »
Thread Closed 
Discovery 4.86 General Bugs
Offline Echo 7-7
01-04-2012, 04:42 PM, (This post was last modified: 01-04-2012, 05:23 PM by Echo 7-7.)
#591
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

Weapon Effects Bug:

The Gallic Lawful SNAC has an orange-coloured gun effect, whereas the Gallic Unlawful SNAC has a blue-coloured gun effect.

I think these two are around the wrong way.


Edit:

/autobuy all does not purchase ammunition for the Hellfire Rocket Gun.

There was a sig here, once.
 
Offline Pennyfield
01-04-2012, 05:36 PM,
#592
Member
Posts: 790
Threads: 124
Joined: Dec 2011

Game Crash:

Error: Game crashed during play
Systems: New-York, Texas, Colorado
Ships: Stork - CT-73 Civilian Advanced Train
Cargo: Various types of cargo in various quantities

Description: Game suddenly crashes and shuts down. Program freelancer.exe stays active for a minute or so after which the system reports that the application is not responding and has shut down.

The error seems to occur more frequently when the number of players on the server is above 150.

Windows 7 Application Eventviewer log:

- EventData

Freelancer.exe
48.60.0.1
00534d69
RendComp.dll
1.11.0.173
3e401cd3
c0000005
000109bc
1698
01cccaf9b40965e0
X:\Games\Discovery Freelancer 4.86.0\EXE\Freelancer.exe
X:\Games\Discovery Freelancer 4.86.0\EXE\RendComp.dll
Report id: 03c83e60-36ef-11e1-837e-00248c919924

Computer data:

Computer: HP-Pavilion NM791AA-ABH s3820nl
CPU: AMD Athlon 64 X2 5000+ (Brisbane, BH-G2)
2600 MHz (13.00x200.0) @ 2600 MHz (13.00x200.0)
Motherboard: PEGATRON CORPORATION NutMeg
Chipset: nVidia MCP78
Memory: 3072 MBytes @ 371 MHz, 6.0-6-6-18
- 1024 MB PC6400 DDR2-SDRAM - Samsung M3 78T2863QZS-CF7
- 2048 MB PC6400 DDR2-SDRAM - Qimonda 64T256020EU2.5C2
Graphics: ASUS EAH4550
ATI RADEON HD 4550 (RV710), 512 MB GDDR3 SDRAM
Drive: WDC WD5000AAKS-65A7B2, 488.4 GB, Serial ATA 3Gb/s
HP Pocket Media Drive 320GB (Drive X, connected by USB)
Optical: TSSTcorp CDDVDW TS-H653Z
Sound: nVIDIA MCP77/78 - High Definition Audio Controller
Sound: ATI RV730 - High Definition Audio Controller
Network: Wireless 802.11 b/g USB-adapter
Network: VirtualBox Host-Only Ethernet Adapter
Network: NVIDIA nForce 10/100/1000 Mbps Ethernet
OS: Microsoft Windows 7 Ultimate Build 6000

The last thing I want to do is hurt you, but it's still on the list...
Offline Polarkreis
01-04-2012, 06:34 PM,
#593
Member
Posts: 166
Threads: 11
Joined: Sep 2011

I have noticed that different big ships while undocking from a planet or station use to stuck with a part of the station or mooring fixture... could this be adjusted somehow?

[Image: EmpiredesTenebressiggy06.jpg]
Offline Talesin
01-04-2012, 07:22 PM, (This post was last modified: 01-08-2012, 12:28 PM by Talesin.)
#594
Member
Posts: 748
Threads: 31
Joined: Jan 2010

<strike>Greetings.

I had an Maific fighter docked in O54 on Kassel Outpost before 4.86.

When i now am in Char selection it says that it is now an Arrastra and i get kicked by the server as soon as i start to log onto that char.


Regards,
Talesin</strike>

Solved.
 
Offline Knjaz
01-04-2012, 08:08 PM,
#595
Member
Posts: 1,648
Threads: 80
Joined: Dec 2010

Well, I left my mako floating in space in o15, at O41 jh. when I logged back now, it exploded. Respawned at station, tried to undock. It undocks and explodes. No message, no bots/bats/ammo being lost.

shipname - Svetovid
Offline Jansen
01-04-2012, 08:42 PM, (This post was last modified: 01-04-2012, 08:45 PM by Jansen.)
#596
Member
Posts: 4,110
Threads: 501
Joined: Jan 2009

CTD in New Berlin, D3 after I entered the Ruhrfeld, two times in a row. I cant think of anything that caused it.
AGS-L|Annike.Eckfeld (LWB Odin)

[Image: HkdyBql.gif]
Offline Fifty.
01-04-2012, 10:18 PM,
#597
Member
Posts: 601
Threads: 28
Joined: Aug 2009

CTD 5 times in my Liberator... WP-Cali gate. Tried many times,no effect. Every time I point the trade lane.. CTD.
Happened earlier today on a different lane in NY. :(

[Image: juLJC8q.gif]

Offline Fifty.
01-04-2012, 10:18 PM,
#598
Member
Posts: 601
Threads: 28
Joined: Aug 2009

CTD 5 times in my Liberator... WP-Cali gate. Tried many times,no effect. Every time I point the trade lane.. CTD.
Happened earlier today on a different lane in NY. :(

[Image: juLJC8q.gif]

Offline Fifty.
01-04-2012, 10:20 PM,
#599
Member
Posts: 601
Threads: 28
Joined: Aug 2009

CTD 5 times in my Liberator... WP-Cali gate. Tried many times,no effect. Every time I point the trade lane.. CTD.
Happened earlier today on a different lane in NY. :(

[Image: juLJC8q.gif]

Offline Korny
01-04-2012, 10:28 PM,
#600
Member
Posts: 2,902
Threads: 140
Joined: Feb 2010

Getting crashes on my Navy Guardian as well. Every time I just get near Rochester, CTD.

[Image: 60d.gif]
Pages (69): « Previous 1 … 58 59 60 61 62 … 69 Next »
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode