' Wrote:II. Hellfire legion. This group is indeed a bit strange. But as I recall it's very old. From my perspective I guess it was a group formed then server hadn't had such strict rules about rp. So faction needed to adapt accordinatly. And yes this way some stuff don't make sense, but durning all that time it's hard to remove it without leaving an empty void in house of Liberty. While being military orientied faction as I recall they are not allowed to bug traders, only smugglers who endanger society with illigal goods.
Sure about it?
old ID:
Quote:Can engage and destroy any lawful Liberty ships at will, excluding ships belonging to Liberty corporations, Independant Traders and Civilians
new ID:
Quote:Can engage and destroy any lawful Liberty ships at will, excluding ships belonging to Liberty corporations
' Wrote:III. RoS. They are not outcasts. But have lived with outcasts for a long time. We can question their roleplay, but since the main idea is about gameplay abuse, their ID crealy forbbids to iniciate fights on their own. Meaning - they can't attack first. This very limiting already.
well, that would be all.
RoS ID is too vague formulated:
Quote:Pilot carrying this ID is a Reaper of Sirius, who :
- May not operate outside of the Omicrons and Omegas, - May intervene in any combat situation within Omicrons and Omegas,
- May ally with nomads against any force,
- May attack Hessians, Coalition, Phantoms, Logic, Bounty Hunters, Corsairs, Order and Outcast at will,
- Cannot use transports with more than 4,300 cargo.
What the means anyway? Are RoS allowed to attack civilians or not? What if 2 civilians shoot each other and RoS "intervene" Can they destroy transports or not? Omegas include tons of other factions that are not mentioned in "at will " line. Can they shoot them or not?
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
I don't claim certinty about HF. So I'm not sure and can't really discuss it in detail further.
About RoS it means that they can only start shooting then they find someone already shooting to each other. For example:
1) RoS meets a Sair. As long as RoS is not shot upon, he can't start a fight first.
2) RoS confronts a sair and an outcast already fighting each other, he can intervene.
' Wrote:I don't claim certinty about HF. So I'm not sure and can't really discuss it in detail further.
About RoS it means that they can only start shooting then they find someone already shooting to each other. For example:
1) RoS meets a Sair. As long as RoS is not shot upon, he can't start a fight first.
2) RoS confronts a sair and an outcast already fighting each other. Now here he can start shooting them. But if they don't fight and only chat he can't.
Peacemakers by brute force to some degree.
No, not really.
- May attack Hessians, Coalition, Phantoms, Logic, Bounty Hunters, Corsairs, Order and Outcast at will,
In fact I don't understand exactly what the RoS are fighting for so I'll do like all the cool dudes and start a thread. See you in a bit
I get that point about RoS ID, I know about RoS , I was even there in the event when they separated from Outcasts and attacked both corsairs and Outcasts,evacuating Master of Puppets from Alpha etc.
Vito it is clear about the RoS RP towards Corsairs and Outcasts. They want peace and will try to enforce it by brute force.
The question is about the other factions that are not included in the RoS at will line.
Mostly civilians in Omegas- what about them?
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
Well, yeah. But even if they can. So what? it's restricted to omegas and omicrons. And can only shoot fighting oriented crafts (you won't see many traders with those faction's tags around). How come that's abuse?
I can put Pirate ID and shoot anyone by trying to pirate them. Heck even rheinland military. It's 99 out of 100 that he will refuse to give away his mines and situation will end up by combat.
You are making too big of a deal out of nothing here with RoS or HF.
' Wrote:Well, yeah. But even if they can. So what? it's restricted to omegas and omicrons. And can only shoot fighting oriented crafts. How come that's abuse?
I can put Pirate ID and shoot anyone by trying to pirate them. Heck even rheinland military. It's 99 out of 100 that he will refuse to give away his mines and situation will end up by combat.
You are making too big of a deal out of nothing here with RoS or HF.
I am not making big deal.
Sine none of the other "normal" factions cannot have terrorist IDs with other names I guess it is good for the community to discuss it and it is worth to discuss it.
Pirate ID is not NPC faction present, pirates does not have ship lines, own guns, bases and battleships, the said factions have such. And if you pay the pirate he cannot engage you "at will".
All other NPC faction IDs have their limitations in one or other way.
About the RoS IDed players shooting civilians in Omicrons and Omegas- I don't know if this is good RP or not, as I said I remember the old OC RoS well, I remember the translation and the RoS leaving the OC. I dont' know if you are gonna shoot civilians or not, the ID does not say if you can or not, and hence the question.
My experience around shows that grey areas mean 90% abuse and PvP whoring,after all this server was RP one or?
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
Meh, I wont make a new thread so here it goes... This is not so much about the RoS ID but about the RP behind said ID
In the last couple of weeks I've seen more RoS ships than in my entire time here so I started giving that faction more attention, specifically trying to figure out who they are and what they do.
' Wrote:
819 A.S. Present Day
After 3 years of supporting the Maltese Nation and warring with the Corsairs, the Reapers began their own plans. They opened up hostility with the Coalition forces and started to solidify their presence throughout the Omegas and Omicrons by recruiting from any party willing to join.
They established their base of operations, located in the Omegas, while using their connections with the Nomads to stay hidden until they had a solid foothold.
Using their own knowledge and the knowledge they gained from the Outcasts, the Reapers fight to stop the Hispanic war and stabilize the warring states of the Omicrons and Omegas.
Goals
To create a Utopia and to stabilize the lawless state of the Omicrons and Omegas.
Why do they care that much? How did they went from wanting revenge on the Coalition to acting like the Sirius Peace Corps?
Quote:Pilot carrying this ID is a Reaper of Sirius, who :
- May not operate outside of the Omicrons and Omegas,
- May intervene in any combat situation within Omicrons and Omegas,
- May ally with nomads against any force,
- May attack Hessians, Coalition, Phantoms, Logic, Bounty Hunters, Corsairs, Order and Outcast at will,
- Cannot use transports with more than 4,300 cargo.
- I can understand why they hate the Coalition (and their Hessian allies and Order friends) but what's wrong with the Corsairs? The Reapers stopped working for the Outcasts a while ago and they did it out of necessity, not because they had something against the Corsairs
- Why do they now shoot Outcasts, the hand that fed them when they needed it most and supplied them with everything they need?
- The Bounty Hunters shoot all the mentioned factions, why do the RoS shoot them too?
Basically I'm asking what are the exact reasons for allowing the RoS to freely engage anyone that flies in their ZoI at will?
PS: I'll say it again just in case someone misunderstands my post: This is not Q_Q about the RoS shooting corsairs it since everybody and their mothers does it anyway, I'm simply curious what are the RP reasons for allowing them to act that way
I will strongly disagree and fight any attempt to diminish our ZoI. One of the things that makes the SCRA unique is the way we are able to get involved across all Sirius to bring down the "alliance" houses.
At the end of the day, that's what needs to be preserved.
As for protection to Civilians. If that's put back on our ID - I won't be disappointed at all. Now the problem comes in for "what is a civilian?".
Civilians in space? Space is dangerous, you go into space with guns on your ship. Traders and miners, we won't shoot. Mercs/Freelancers are currently considered unfriendly/hostile, something which should stay.
' Wrote:Civilians in space? Space is dangerous, you go into space with guns on your ship. Traders and miners, we won't shoot. Mercs/Freelancers are currently considered unfriendly/hostile, something which should stay.
I cannot agree more. Most of the mercs even marked as civilians are hostile, however if someone attack you you still have the right to defend yourself, I also agree that combat ships should be considered as non 100% civilian but in some cases they really are, some freelancer or merc witch is not interested in fighting any presented party for example, I would call it neutral. Hard to define without leaving loopholes- loopholes that could be used by both civilians and the people who shoot them.
About the Coalition ZoI- it should not be restricted- one of the main goals of the faction are the House governments.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
' Wrote:Well, yeah. But even if they can. So what? it's restricted to omegas and omicrons. And can only shoot fighting oriented crafts (you won't see many traders with those faction's tags around). How come that's abuse?
From my perspective its abuse because it's not bi-directional. The ships they can freely attack on sight, cannot freely attack them. For example:
Quote:May attack Hessians, Coalition, Phantoms, Logic, Bounty Hunters, Corsairs, Order and Outcast at will,
If a BH attacks them in one of the Omegas that are not covered under house lawful ZoI, it would be viewed as a rule violation and be sanctionable. It's ridiculous to give one side power that is sanctionable when done by the other side.
Almost all of these all-powerful faction IDs are like this.