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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Devs, please

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Devs, please
Klaus Lange
01-30-2012, 02:32 AM,
#1
Unregistered
 

Why Coalition isn't exporting commodities? It's still beta, and in final version it can be changed. What do you think about Vodka and Propaganda Materials? Especially Materials can be very useful in Role Play...
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Offline Kaghuros
01-30-2012, 04:00 AM,
#2
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They're anti-capitalist, they don't "export" anything except bombs.
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Offline Jeremy Hunter
01-30-2012, 04:03 AM,
#3
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Posts: 6,094
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' Wrote:They're anti-capitalist, they don't "export" anything except bombs.
Tachyon Beams and antimatter charges.

But close enough.

Although, I'd love a Coalition Vodka commodoty.

[Image: jeremy10.png]
May you ever walk in the Light, Shizune.
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Offline Xoria
01-30-2012, 04:26 AM,
#4
Black Hat Economist
Posts: 2,122
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Staff roles:

You know what they say in the Coalition.













Commodities export you.

Check out my
Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.

An Interactive Tour of OSC Routes  | POB Supplies
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Offline Jeremy Hunter
01-30-2012, 04:27 AM,
#5
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Posts: 6,094
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Joined: Jul 2009

' Wrote:You know what they say in the Coalition.
Commodities export you.
I shoulda seen that comming.

[Image: jeremy10.png]
May you ever walk in the Light, Shizune.
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Klaus Lange
01-30-2012, 08:07 AM,
#6
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" They're anti-capitalist, they don't "export" anything except bombs. "

I'm afraid you haven't right, Coalition initiated NEP policy, with some free market mechanisms

http://www.discoverygc.com/wiki/Sirius_C...on#Economy

Example from real world:

http://en.wikipedia.org/wiki/New_Economic_Policy

Even USSR traded with capitalistic, imperial pigs...

http://en.wikipedia.org/wiki/Foreign_trade...lized_countries


Hey! I want trick all LPI and deliver propaganda materials to Manhattan! Imagine that! Socialistic propaganda in the middle of free-market, libertarian state. Isn't it wonderful role playing?!
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Offline AeternusDoleo
01-30-2012, 08:27 AM,
#7
Ex-Developer
Posts: 5,744
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Then roleplay it with a dummy commodity, such as Consumer Goods. Adding even more complexity to the economy by adding even more commodities ends up making it so complex it becomes hard to manage.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Klaus Lange
01-30-2012, 08:41 AM,
#8
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" Then roleplay it with a dummy commodity, such as Consumer Goods. Adding even more complexity to the economy by adding even more commodities ends up making it so complex it becomes hard to manage. "

I'm not afraid of that, more I'm afraid of adding more and more systems. Terrain of game is steadily increasing, but number of players is still that same... It'll end in one player-one system...

And it's hard to role play consumer goods as specificated SCRA commodity. How do you imagine that? I'm entering system and on channel says: " Hey, my Consumer Goods are in reality Vodka from Zvezdny Gorodok! "
??

Even Holo-sculptures are separated commodity, although they're Luxury Consumer goods. Then why Coalition can't export?
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Offline CzeReptile
01-30-2012, 09:01 AM,
#9
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Posts: 2,238
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Joined: Mar 2009

In commodities, export coalitions you!

While id like a vodka, lets just keep it to, propaganda papers? Although its questionable, whod be willing to buy that kinda crap?

[Image: n24ZouO.gif]


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Klaus Lange
01-30-2012, 09:16 AM,
#10
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Who? Emissaries of Revolution!
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