testing so far went very fine.
thanks at this point to discovery to provide some players of their community
the crash that occured on friday evening was not related to the limit, it was that old 93b01 bugger
I'd like to have a final test of the hack on sunday at 8pm gmt+1 (german time) with 200 slots.
Thats right, lets overload that server lol!
Anyways, if sunday testing also works that great, I will release the hack on monday.
greets
OK, there is another and final test tomorrow at 7pm GMT. Limit will be raised to 200. Please be there if you can. All the info you need to know is in the 1st post in this thread.
If all goes well, and w0dk4 is so kind and releases it to public, we might test it here as well.
PvP isn't allowed against players ranked 1-20 (Rule #3: "Newbie-Protection: Do NOT 'bash' lvl 1-20 Newbies!").:nono:
I can just picture it now -- scores of [Disco]-tagged players getting banned for attacking underlevel players.:crazy:
Too bad I can't read German, so I won't be able to read about the crazy Disco players (which will probably be similar to what we said about the DIC players).:wacko:
Would be awesome to up the limit of players on discovery server (we seem to fill up quite often these days) but i was wondering will the server be able to handle the extra players if we do?.
I know when the servers full and im on i get alot more mainly yellow lag picture flashing but i don't when the server is at lower players, my ping is always at 64 though no matter how many are on.
I will try to get there as well. Just can someone explain how to disable to mod usimng FLMM without ruining my install like i did last time. Do you go to restore default settings or something...