> Asteroid-free transit corridors: make corridors in every transit system so that caps can pass but not fight well. It is really painful to watch caps move through O5 and then O3 asteroids, doing more /stuck than defending their hide. Snubs would still have their advantage, and transit would not be so painful to the cap players, because it's the player who suffers, not the char.
> Caps should live longer: Caps imo die too fast when they are fighting other caps. Bombers vs. Battleships feel alright from the duration of the fight. It takes long, it takes many bomber to destroy it. Cruisers die too fast to Nova bombers, giving the small cruisers that can dodge an unfair advantage above the bigger ones.
> Fix Battleship Solaris: While Cruiser Solaris works, the Battleship version is not doing anything. Something is wrong, imo.
I found FL was more fun when Caps were around. It was lulzy sometimes, but is was also fun. Snubfights are just boring, long and end most of the time not even with a blue message. It's the big ships that add spice, imo. And flying them is, atm, heavily discouraged, I find.
I agree on all points made by you, however with small change- let the official factions to have a bit better capital ships using a bit better guns or a bit better armours- cau9-10 with 6x / 8x -each official faction gets one of those together with working solaris and 10% buff for all weapons- so the caps would be fun again and people would join the factions- double profit.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
' Wrote:I dont think the wraith does need a nerf, its a five gunned VHF afterall...
Greyhound is 4,5 gunned with worse agility, worse core, less hull, worse shape,worse guns(trefoils), less bots and bats- your argument is more then invalid,however I am not thinking it needs a nerf- Pornwipers need less efficiency instead.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
Wrong again - it is with 4,5 guns not with 5.
However even with 1 Gun- it would work better if the gun is really good- like the case with RM fighter- the 5 guns are not disadvantage because of pornwiper features.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
Make all fighter guns the same in terms of efficiency and DPS and then get rid of all tech restrictions on guns.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
class 8 one compared to class 9/10, imagine Wraith with 4 class 10 guns and 1 class 8 together with 11k core worse agility and worse shape with less bots and bats and hull and you got Greyhound- for instance both ships fight Liberty ships if you like to compare like that.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)