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A dev's log.

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A dev's log.
Offline Miranda
08-31-2012, 07:42 AM,
#341
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Posts: 886
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Joined: Sep 2010

Maybe the dev team needs a PR handler to interact with the player base, or at least work with faction leaders? Might take some of the work off you and the others.

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Offline Dane Summers
08-31-2012, 07:50 AM,
#342
Member
Posts: 1,688
Threads: 102
Joined: Apr 2010

' Wrote:Depends which ones you mean. I shrunk Munich quite a bit, that's the only system thus far. But I suppose we haven't gotten to Gallia yet.

Linkus had let slip a while back that Coronado was getting shrunk a fair bit - since its pretty retard huge, was hoping thats still on the docket. [Image: emoticon-00138-thinking.gif]

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Offline Sayfog
08-31-2012, 08:36 AM,
#343
Member
Posts: 153
Threads: 10
Joined: Jun 2012

' Wrote:Kind reminder. I'm not the devteams PR man. Coming to me with issues that aren't what I'm handling will end up getting you ignored. IE commenting on balance, or "can my faction have this or that in the storyline" or "can you tell Blodo/Friday this". I'm not going to do that kind of thing, since that'll end up eating time that's better spent actually doing devwork. I've outright deleted several PMs relating to this - it was getting rather out of hand.

This is the only real problem with Discovery, the devs SHOULD have a PR guy or something, cos as muc as this log is very nice and all, we don'€˜t what happened for the .86 update. Waiting a year without info then BOOM, there it is. Hopefull I don'€˜t sound like too much of a prick after writing that

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Offline AeternusDoleo
09-01-2012, 12:05 PM,
#344
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

... mhm. I don't see a volunteer stepping up.

As for Coronado, I'm not aware of any plans to shrink it down. The part of the system that gets used is mainly the passage from Cortez to Baffin - I suppose it wouldn't be too hard to bring the rest of the system a bit closer to the Barrier.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Offline Jinx
09-01-2012, 12:15 PM, (This post was last modified: 09-01-2012, 12:17 PM by Jinx.)
#345
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Posts: 7,685
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Quote:This is the only real problem with Discovery, the devs SHOULD have a PR guy or something, cos as muc as this log is very nice and all, we don‘t what happened for the .86 update. Waiting a year without info then BOOM, there it is. Hopefull I don‘t sound like too much of a prick after writing that

totally agreed on that one... what one needs is

- a kind attitude.. which means, NEVER to insult others, NEVER to make snarky remarks or question other people sanity/intellect, NEVER to rage about something
- being entrusted details without spilling them even to friends on 3rd party channels, no matter how much the ppl are BFFs
- being able to organize information in terms of transparency, clarity and structure - very often, one gets a garbled version that lacks objectivity
- if ever possible - keep the own opinion out of the threads. PR ( in that case ) is not meant to manipulate, justify or explain. it is pure information

and most of all

- putting a LOT of time and work into all that. - informations are not presented on a silver platter, they need to be hunted down - devs need to be contacted and information needs to be asked of them. - it also needs to be confirmed WHY something is to be released in WHAT way and also at what TIME. ( thats also why only lead devs would make such dev logs atm )


its a lot of work - but i m quite sure if someone with sufficient social skills, writing skills and time comes forth, it might be a blessing in many ways.

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Offline Sayfog
09-01-2012, 12:35 PM,
#346
Member
Posts: 153
Threads: 10
Joined: Jun 2012

' Wrote:... mhm. I don't see a volunteer stepping up.

As for Coronado, I'm not aware of any plans to shrink it down. The part of the system that gets used is mainly the passage from Cortez to Baffin - I suppose it wouldn't be too hard to bring the rest of the system a bit closer to the Barrier.

Well i'd do it but... you know... the whole me not being a dev kinda reduces the effectiveness of me trying to do that

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Last time around I was a Member of: K'Hara|[HF]141|PFI|BAF|LR-
 
Offline Jansen
09-01-2012, 01:07 PM,
#347
Member
Posts: 4,110
Threads: 501
Joined: Jan 2009

' Wrote:... mhm. I don't see a volunteer stepping up.

Did you ask people if they would do it? I dont think so. The whole way the dev team works might be rather hard to understand for people that arent in it, doubt that you can expect someone to just step up saying 'Hey Ill do it' if they dont even know that they could do that.

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Offline AeternusDoleo
09-01-2012, 02:30 PM,
#348
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

The way we work is rather simple actually. A single skype chat to coordinate. A ticket tracker to keep track of stuff that's been approved and needs to actually be done. A dev forum (not the section on this one) for discussion and communication when skype gets spammy. Beyond that it's mainly people finding the motivation to self-educate themselves on freelancer modding.

Someone wanting to work on something simply grabs a ticket, does the work, then submits the work to the lead person for that work (IE models - me, balance - Blodo/Mjolnir, infocards - Xoria and so on).

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Offline jammi
09-01-2012, 05:14 PM,
#349
Badger Pilot
Posts: 6,563
Threads: 361
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' Wrote:Did you ask people if they would do it? I dont think so. The whole way the dev team works might be rather hard to understand for people that arent in it, doubt that you can expect someone to just step up saying 'Hey Ill do it' if they dont even know that they could do that.
I've volunteered for the PR role. It's being discussed internally at the moment.

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Offline Prysin
09-01-2012, 05:21 PM,
#350
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Posts: 3,099
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Joined: Jul 2009

' Wrote:I've volunteered for the PR role. It's being discussed internally at the moment.

Good luck, oh, although you are a fine fine badger, you need to work on that winning "i dont care about you, im here for the attention" smile that any PR guy from movies has.

other then that. i think you qualify quite well... If anything, it would prevent the rest of us from being kept in the dark.

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