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A dev's log.

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A dev's log.
Offline Narcotic
10-28-2012, 12:14 PM,
#501
Member
Posts: 3,407
Threads: 151
Joined: Oct 2010

(10-28-2012, 05:02 AM)AeternusDoleo Wrote: Dev update:
- Implemented a clientside shipclass override. This causes ships to now appear on the buy screen with the proper ship class name. IE a Battleship will no longer be listed as a "freighter".

Will that also fix the kills counted in the player status? Besides; how about adding "Gunboat kills" or such to the list?

Great job you're doing, by the way.

[Image: Narcotic.gif]

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Offline AeternusDoleo
10-31-2012, 08:08 PM,
#502
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Dev update:
- Been spending some time converting Omega 15 into a filler system situated between Omega 5 and Omega 11 (with additional connections to O3, O7 and O55, subject to change still). This was needed to break a major unintended trade shortcut over Omega 5. System will be called Omega 9, and will be rather small.
- Created (adapted) a Border Worlds gunship. Basically a 6 gun medium gunship that's a good allrounder, intended for Freelancers and indy Pirates. Sized roughly the same of the IMG gunboat, but the shape is more Dagger-like. Order players may recognize the old Hathor in it although the shape has undergone some changes, and the texturing has been completely altered.
- Implemented LWB fighter and bomber, designes from Massdriver. Since no LWB base had a ship dealer, I added one to the Eindhoven Depot.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Offline AeternusDoleo
11-02-2012, 10:13 AM,
#503
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Dev update:
- Spent some time on converting an old Zoner gunboat into a CTE (Civilian) style gunship.

Here's some piccies (not to scale, the CTE ship is larger):
[Image: dsy_montante.png]
[Image: dsy_condor.png]

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Offline Dashiell
11-02-2012, 10:58 AM,
#504
Member
Posts: 2,973
Threads: 148
Joined: Oct 2008

lolled @ Eindhoven depot.

Also, nice models those.

[Image: serpentlol.gif]
Offline SMI-Great.Fox
11-04-2012, 07:18 PM,
#505
Member
Posts: 2,670
Threads: 364
Joined: Mar 2009

Any idea on what the LWB models are like? I might make one if it attracts my interest.

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Offline AeternusDoleo
11-05-2012, 12:21 AM,
#506
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

They're designs by Massdriver - they have a Hessian feel to them.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Offline Veygaar
11-05-2012, 02:16 AM,
#507
Member
Posts: 4,212
Threads: 158
Joined: Jan 2011

(11-02-2012, 10:13 AM)AeternusDoleo Wrote: Dev update:
- Spent some time on converting an old Zoner gunboat into a CTE (Civilian) style gunship.

Here's some piccies (not to scale, the CTE ship is larger):
[Image: dsy_montante.png]
[Image: dsy_condor.png]

[Image: jawdrop.gif]

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
Offline AeternusDoleo
11-08-2012, 10:53 PM,
#508
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Dev update:
- Haven't had a whole lot of time. Still, got a few jumpholes moved to keep our economy designer happy. Working on Cassini now - 'though I was provided with a suggested replacement, it didn't meet the requirements of eliminating the off-plane bullcrap. So I'm going to have to rework the entire damned thing, basically from scratch. Still, shouldn't be that difficult to do, just timeconsuming. I'll connect to Alberta, Colorado and Alabama with varying degrees of defense - although you still don't want to get anywhere near Terre Haute and Attica if you're not friendly to the Rogue Guard faction.

To do list: Tau-65, X-Shuttle replacement, work on hitboxes for the capital ships by reducing the component count in the hitbox root (lag reduction).

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Offline Tabris
11-11-2012, 11:10 PM,
#509
Member
Posts: 2,710
Threads: 335
Joined: Dec 2007

We appreciate the effort being put into this AD. Just don't forget to take a break every now and then otherwise you'll have a mental breakdown. A crazy Dev is a useless Dev afterall. Wink
Offline eigos
11-12-2012, 05:27 PM,
#510
3D Artificer (Ex-Gold)
Posts: 647
Threads: 54
Joined: Jan 2012

Any insider info on the BW Gunboat stats? (if they are even done yet)

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