First of all, hello!
I've been a FL player for about six years now, but I've only just started to play Discovery online. I'm quite impressed by what I have seen so far, and hope to become a part of the community (and sorry for also making this into a "Hello World" thread).
However, I had a bit of an unpleasant run-in with a privateer, and am left with a few questions about what constitutes their jurisdiction.
I was in the Leeds System, on my way to Newcastle. I was about to jump when I noticed that a ship had followed me through the trade lane, IFF'd BAF Guard. He demanded me to stop, and I complied. He told me that I had to pay 3 million credits, or die. My cargo hold was completely filled with nanocapicitors (which in my knowledge are completely legal). I asked him on what grounds he had to stop me, and he said it was because he was a privateer. I read his ID, and saw that he could tax ships allied with Bretonian unlawful factions. I have a freelancer ID, and am in the positives with the BAF and Bretonian police, yet I was in the red for the BAF Guard (and for that matter, all the other Guard factions. Still not quite sure why we start this way). I privately messaged the privateer OORP that I wasn't sure if I was a valid target, but he just referred me back to his ID and told me I had 3 seconds to comply. I told him IRP that he could take this up with the military, and jumped into Newcastle. I ran to Scarborough station, docked, and sold my cargo. I undocked about a minute later to find the privateer waiting for me, where he killed me.
Looking back on it, the decisions I made weren't the best, but I'd still like to know the privateer was justified in his attack. Thanks in advance.
You were hauling legitimate cargo around Bretonia, weren't breaking the law or the embargo to the Taus, so this privateer has shown a serious lack of judgement. He's interfering with goods headed for Bretonian factories, harming the war effort. So, his actions are permitted by his ID, but there's very little roleplay justification for his actions.
OK, first off, remember that there is a difference between OORP server rules, and INRP Laws.
That privateer was fine to do that by server rules, but he was breaking house laws. You misread his ID, it says he can pirate non Bretonian lawfuls, as a freelancer is not affiliated to Bretonia, he can pirate you. However, he was breaking Bretonias LAW, so you can report him INRP to the BAF and BPA.
User was banned for: Griefing others
Time left: (Permanent)
Well, my privateer had only 3 days of unlimited piracy. After that nearly all factions of Bretonia denied mine docking rights. I don't want FR5(mission grind was too hard), so I've stopped.
Write some inRP messages to BAF or BPA, they'll solve that rather quickly.
(02-04-2013, 02:55 PM)JayDee Wrote: Looks like people abuses Privateer ID this days... Why not just be Corsair?
Amen to that.
The ID seriously need to get changed/nerfed, or maybe they need to be scrapped altogether.
I had no idea what the heck to do when I was escorting a trade ship [as a bounter]. They'd leave me alone (And I'd think that's normal after reading there ID) and I think it's okay.
Then, suddenly, they start firing at my contacts: I'm like "Wtf" and it's all really confusing. By the time I've understood the situation, everyone is dead. None of us knew what the hell happened.
And I found out after that Privateer means pirate.
Then go and nerf Gallic Junker ID, Unione Corse ID.
Even house corporations can go and pirate hostile house corporations. And in case of Samura/Kishiro even same house corps. If someone want have pirate with good rephack, he will get it anyway.
Yeah, never much liked the privateer type of ID's. A "lawful" entity doing exactly what it's trying to stop. Sure, attacking traders belonging to warring nations or traders supplying warring nations makes since. But attacking and pirating traders actually supplying the house it's protecting, or trading between allied houses...