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  Discovery Gaming Community Role-Playing Official Player Factions Liberty [LN] Liberty Navy [LN] Feedback Thread

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Liberty Navy [LN] Feedback Thread
Offline Jihadjoe
11-10-2012, 03:49 AM, (This post was last modified: 11-10-2012, 03:59 AM by Jihadjoe.)
#921
Custom User Title
Posts: 6,598
Threads: 664
Joined: Nov 2007

Anaximander, you say there wasn't a demand?

If that's the case, then there would have been a mistake happening somewhere along the line...

Edit: Just remembered... The ship that instigated shooting you, was [LN]-Eagle-1.

Eagle-1 is the Kate Miller SRP ship, which has a nomad IFF and a special operations ID. The ship can essentially operate like a k'hara ID'd ship.

special operative ID Wrote:The owner of this ID is bound by the written restrictions on the ID associated with the NPC Faction IFF that the pilot's ship displays, but is allowed tech combinations otherwise not permitted with the NPC Faction ID so long as they fit the request made in order to obtain this ID.

[Image: DramaticExit.gif]
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Offline Alley
11-10-2012, 03:57 AM, (This post was last modified: 11-10-2012, 03:59 AM by Alley.)
#922
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

There wasn't. It's my fault for forgetting the rule about it.

On the bright side, it happened on a Spec Ops ID'd ship on Nomad IFF, which means by the K'Hara ID limitations I can freely engage any ship so rule wise this encounter is valid. The problem is, technically K'Hara ID cannot demand credits or cargo... so that's another problem. It's either being respectful to you, or getting myself into trouble. I suppose I'll find a middle ground that works for both.

I pretty much forgot that even us as Navy have to make a demand to the trader, even if it's an unlawful one, no matter if it's totally stupid and doesn't make any sense. I'll try to not forget about it in the event it happens again.

Laz Wrote: Alley was right.
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Offline Anaximander
11-10-2012, 09:56 AM,
#923
Member
Posts: 1,261
Threads: 62
Joined: Jun 2012

NP, thank you for sorting this out.
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Hauruck
01-25-2013, 01:34 PM,
#924
Unregistered
 

Ok I mentioned some of these things in another place, and someone said I should put that here.

[LN] players have been telling indy players to not shoot nomads, and shot the indy players. This is clearly against the rules. I think you know about the events in question already.

[LN] players have been telling indy LN, freelancers, and bounty hunters, to not engage LR- tagged ships, even if they are right next to lawful bases, on multiple occasions. A bounty hunter was threatened to be removed from the boutny board in case of non compliance. This was not about "fairness" in fights like the [LN] claimed, because said bounty hunter offered a "duel" to the LR taged ship. I believe this is also overstepping the authority of hte LN, because the liberty government made the boutny board, not the LN.

Yesterday a [LN] player told an indy player that the hogosha re not unfreidnly to liberty. He was obviously incorrect, according to your faction status page.

All of these makes is appear that you are rather enforcing an oorp buddy-buddy vs not-a-buddy system instead of role play lore and liberty laws.

Your faction status page seems hopelesly out of date and not upkept like it should. Nothing about the "friendly" nomads is mentioned there, although [LN] are enforcing it ingame, also with violent means against indy LN. Same for the hogosha.

Your faction status page also has other problems:
-the link to the liberty laws is broken. Couldnt find those anywhere
-lots of broken formating code
-lots of useless text that gives no help
-you seem to have more ranks than active members

I think acting on the things mentioned here would greatly improve the game experience for most people in Liberty. Thank you for reading.
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Offline Asgardian
02-04-2013, 05:05 AM,
#925
Member
Posts: 1,053
Threads: 73
Joined: Aug 2008

Quote:[LN] players have been telling indy players to not shoot nomads, and shot the indy players. This is clearly against the rules. I think you know about the events in question already.
True. Official faction players cannot tell indies to do anything that doesn't follow non-canon RP. As I understand it, the entire situation was quite uncommon and that the [LN] players were simply following RP by defending the nomads.
Quote:[LN] players have been telling indy LN, freelancers, and bounty hunters, to not engage LR- tagged ships, even if they are right next to lawful bases, on multiple occasions. A bounty hunter was threatened to be removed from the boutny board in case of non compliance. This was not about "fairness" in fights like the [LN] claimed, because said bounty hunter offered a "duel" to the LR taged ship. I believe this is also overstepping the authority of hte LN, because the liberty government made the boutny board, not the LN.
I fail to see how this is overstepping their boundary - LN has authority over any kind of bounty hunters that are actively working for the Republic. Bounty Hunters are pushy, as they should be in RP, why would they want to miss out on some credits? So, I'll guess that this particular hunter was being equally pushy when the [LN] told him he'd be removed from the bounty board if he didn't comply - Again, a completely legitimate, RP consequence for disobeying an order given by the LN.
Quote:Yesterday a [LN] player told an indy player that the hogosha re not unfreidnly to liberty. He was obviously incorrect, according to your faction status page.
...
Your faction status page also has other problems:
-the link to the liberty laws is broken. Couldnt find those anywhere
-lots of broken formating code
-lots of useless text that gives no help
-you seem to have more ranks than active members
Yes....with the Reavers being on the "friendly" list in our faction status, it can be considered quite out of date. The formatting and links are being dealt with at the moment. You may want to click the "full roster" link for the complete list of [LN] players.

[Image: sigfinalresize.png]
Liberty Navy
Faction Status || Message Dump || Capital Ship Registration || Recruitment || Laws of the Republic of Liberty
Liberty Criminal Database || Liberty Criminal Registry || Ship Database || Trade Embargo
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Offline Connor
04-10-2013, 06:00 PM,
#926
Nomadmin
Posts: 3,606
Threads: 327
Joined: Aug 2012

Nothing much here, but it would be alot better if you guys did alot more Role Plqy then killing. Many of the primary fleet see a rogue and decide to kill it, rather then role play. It does get really annoying when someone wants to role play and tou get someone else who just wants to kill

[Image: Snoopyman.gif]
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Offline Energia
04-10-2013, 06:47 PM,
#927
Member
Posts: 14
Threads: 4
Joined: Apr 2013

If this is in response to the Rogue Destroyer that flew ~8k away from Norfolk Shipyard, I have to ask.

What did you expect?
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Offline Hone
04-11-2013, 12:58 AM,
#928
Banned
Posts: 4,577
Threads: 287
Joined: Jan 2010

(04-10-2013, 06:00 PM)Snoopyman Wrote: Nothing much here, but it would be alot better if you guys did alot more Role Plqy then killing. Many of the primary fleet see a rogue and decide to kill it, rather then role play. It does get really annoying when someone wants to role play and tou get someone else who just wants to kill

Fighting is role play, dont you agree?

User was banned for: Griefing others
Time left: (Permanent)
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Offline Connor
04-11-2013, 09:05 AM,
#929
Nomadmin
Posts: 3,606
Threads: 327
Joined: Aug 2012

(04-10-2013, 06:47 PM)Energia Wrote: If this is in response to the Rogue Destroyer that flew ~8k away from Norfolk Shipyard, I have to ask.

What did you expect?

No its generally been on many accounts. Most of them just want to fight rather then role play

(04-11-2013, 12:58 AM)Hone Wrote:
(04-10-2013, 06:00 PM)Snoopyman Wrote: Nothing much here, but it would be alot better if you guys did alot more Role Plqy then killing. Many of the primary fleet see a rogue and decide to kill it, rather then role play. It does get really annoying when someone wants to role play and tou get someone else who just wants to kill

Fighting is role play, dont you agree?

Im talking about Chat role play...Rather then going I see red, die

[Image: Snoopyman.gif]
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Offline Sarawr!?
04-11-2013, 06:05 PM,
#930
THE LAWH
Posts: 2,311
Threads: 117
Joined: Oct 2008

If you don't want your pirate ships to get blown up, you should perhaps avoid major trade routes, military bases, and House core systems.

Blowing such ships up, is an appropriate and in character response for any player belonging to any House military or Law Enforcement faction.

Also, dare I say that the [LN] is made up of some of the more dedicated Roleplayers to come through Disco. I'll thank you not to declare that the majority of this faction doesn't roleplay, simply because you were blown up.

[Image: CHI4y9i.png]
[LN] Recruitment | Rachel Baker Bio

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