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Admin Notice: Removing /setmsg Functionality

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Admin Notice: Removing /setmsg Functionality
Offline Sarawr!?
04-21-2013, 05:36 AM,
#11
THE LAWH
Posts: 2,311
Threads: 117
Joined: Oct 2008

Good.

I am glad to see this.

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Offline glassofwater
04-21-2013, 05:43 AM,
#12
Please don't spill me.
Posts: 386
Threads: 13
Joined: Sep 2012

Yeah, I've never seen the reason for this. It would just cause boring repetitive RP, that no one likes. Kudos to the idea, and the action of removing this.
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Offline Irwin
04-21-2013, 05:49 AM,
#13
Banned
Posts: 533
Threads: 40
Joined: Jun 2010

(04-21-2013, 04:41 AM)Safe Haven Wrote: A proper way to replace it is to have 2 setmessages for everybody
One being "Current target is #t"
And "Current location is #c"

Please do this. This is the only legitimate usage of set messages in my opinion, but it's a very, very important one. Please don't make things more difficult for /everyone/ because some people were abusing set messages, I can see the idea behind removing them, but Reid's suggestion fixes both the abuse problem and the one that removing them altogether will create. Thanks.

User was banned for: Unacceptable behavior
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Offline Emet-Selch
04-21-2013, 06:02 AM,
#14
Member
Posts: 65
Threads: 18
Joined: Jan 2012

Excellent.
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Offline Ursus
04-21-2013, 06:12 AM,
#15
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Posts: 3,853
Threads: 249
Joined: Oct 2011

get your inbox ready for the killed-while-typing rage complaints

Discovery 24/7 Negotiating Tactics:

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Offline JayDee Kasane
04-21-2013, 06:26 AM,
#16
Member
Posts: 2,023
Threads: 51
Joined: Apr 2011

Great. I know it was made for reducing number ot /l1 /l1 engage, but that is not fair to people who use them propoerly.
Really, its easy to make everyone to use 2-3 stmsgs limit for emergency situations. Why killing whole setmsg system...

Damn it, I just made 50 setmsgs for my 10 chars just a week ago T_T

[Image: 6FadQ6bTk_g.jpg]
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Offline .:Polarkreis:.
04-21-2013, 06:44 AM,
#17
Member
Posts: 218
Threads: 15
Joined: Nov 2010

I had nearly all my chars equipped with setmsgs, that kind of identification, combat motivational and dead messages, when your ship explodes and similar, when in time of fight you cant really stop and type something... but all in all i approve this, its ok Wink

[Image: EmpiredesTenebressiggy06.jpg]
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Offline aerelm
04-21-2013, 07:27 AM,
#18
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

(04-21-2013, 04:07 AM)Champ Wrote: Quick preemptive reminder that flood-suited or +1 type posts will be banished to the depths of hell from whence they came. Saying you like or dislike something is fine though. Pictures maybe not.

I like... oh wait.


Anyways... What would the admin stance be on people using third party applications and macro scripts for the same purpose from now on? It's rather easy to write a macro that types in the same setmsgs in the chatbox, and still allows the user to type in 3 lines in half a second and engage. Would it be considered under 2.1 as now it'd mean using an app to do something not provided by the game itself?

But that aside, despite the amount of tears to be mopped up, I strongly support this move*. Well played.

* I myself had setmsgs on all my chars, mainly used for calling targets and announcing coords and whatnot in group chat during fights, and I've seen a lot of people using setmsgs properly and not to go around the RP requirement before engagement, but I'm sure those who care about the quality of their RP would easily adjust to this change, and only those who've lost their free ticket to brainless PvP will be the ones heavily hit by this restriction.
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Offline Manny Calavera
04-21-2013, 07:34 AM,
#19
Member
Posts: 326
Threads: 93
Joined: Oct 2010

I never even knew that command existed. I always RP the normal way. but it sounds like a good idea to remove such a command

[Image: KAWS-2.png]
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Offline Fifty.
04-21-2013, 07:44 AM,
#20
Member
Posts: 601
Threads: 28
Joined: Aug 2009

I think it's a good idea. More advantages than disadvantages imo.

[Image: juLJC8q.gif]

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